[DiscordArchive] What site ?
[DiscordArchive] What site ?
Archived author: BonziBudd • Posted: 2023-07-16T10:01:13.760000+00:00
Original source
That makes sense, thank you.
Archived author: robinsch • Posted: 2023-07-16T10:01:55.355000+00:00
Original source
some of these paperdoll lua functions use player / unit fields, some also calculate aura bonuses client side. Usually depends on the function.
![[Image: asd_1.png?ex=690c76fa&is=690b257a&hm=52d...1145fb6b1&]](https://cdn.discordapp.com/attachments/415944535718494208/1130082106312241203/asd_1.png?ex=690c76fa&is=690b257a&hm=52d172a58a84b0b27cbfa1b061e843a3f0952e7a8414e48b7d58dfe1145fb6b1&)
Archived author: DykeR • Posted: 2023-07-16T10:22:50.134000+00:00
Original source
hello everyone, i noticed that if you do not paint the entire area on the wmo (area paint noggit) that you set on your custom terrain, wmaps and mmaps will not work on this wmo.
i installed 2 wmo and painted only 1 wmo and wmaps mmaps didn't work on my second wmo, i painted areas on vior wmo too and wmaps mmaps worked at 2 wmos
![[Image: asd_1.png?ex=690c76fa&is=690b257a&hm=52d...1145fb6b1&]](https://cdn.discordapp.com/attachments/415944535718494208/1130082106312241203/asd_1.png?ex=690c76fa&is=690b257a&hm=52d172a58a84b0b27cbfa1b061e843a3f0952e7a8414e48b7d58dfe1145fb6b1&)
Archived author: DykeR • Posted: 2023-07-16T10:24:02.085000+00:00
Original source
For working vmaps mmaps at wmo,you should paint area always for this wmo
Archived author: implave • Posted: 2023-07-16T10:35:28.616000+00:00
Original source
wmos have areaid references in the actual wmo files, the adts that are below it don't matter