[DiscordArchive] Do we know why they put the starting zones in Outland instead of integrating them into the old world
[DiscordArchive] Do we know why they put the starting zones in Outland instead of integrating them into the old world
Archived author: Nix • Posted: 2023-04-28T21:14:49.100000+00:00
Original source
Still some shader code that is wrong or shader type inferrence, but overall we are happy
![[Image: image.png?ex=690c6b15&is=690b1995&hm=859...108e8a149&]](https://cdn.discordapp.com/attachments/415944535718494208/1101621888603660348/image.png?ex=690c6b15&is=690b1995&hm=859bb5ff7cc496eac274d09b74e2d47f206407884c2dafe0c0e2b63108e8a149&)
Archived author: Nix • Posted: 2023-04-28T21:32:05.639000+00:00
Original source
Here as an example of transparency while Pursche was still working it. I would note that it looking a bit off is related to some shader code/type inference is still wrong (and don't bother looking at the FPS, it is never an indicator during development ofc )
![[Image: image.png?ex=690c6b15&is=690b1995&hm=859...108e8a149&]](https://cdn.discordapp.com/attachments/415944535718494208/1101621888603660348/image.png?ex=690c6b15&is=690b1995&hm=859bb5ff7cc496eac274d09b74e2d47f206407884c2dafe0c0e2b63108e8a149&)
Archived author: Nix • Posted: 2023-04-28T21:32:48.892000+00:00
Original source
and the purple trees is a texture corruption issue
Archived author: Valaryon • Posted: 2023-04-28T21:32:50.877000+00:00
Original source
I can see the issue lol
Archived author: Nix • Posted: 2023-04-28T21:34:01.188000+00:00
Original source
Anyway, hopefully soon™️ we can be back to rendering accurately