Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] and it's still not working with the same AcquireMethod?

[DiscordArchive] and it's still not working with the same AcquireMethod?

[DiscordArchive] and it's still not working with the same AcquireMethod?

rektbyfaith
Administrator
0
04-10-2023, 12:41 PM
#1
Archived author: ACHERAX • Posted: 2023-04-10T12:41:01.150000+00:00
Original source

and it's still not working with the same AcquireMethod?
rektbyfaith
04-10-2023, 12:41 PM #1

Archived author: ACHERAX • Posted: 2023-04-10T12:41:01.150000+00:00
Original source

and it's still not working with the same AcquireMethod?

rektbyfaith
Administrator
0
04-10-2023, 12:41 PM
#2
Archived author: ACHERAX • Posted: 2023-04-10T12:41:22.630000+00:00
Original source

If that's the case, there's probably some other file or something that needs modified, which has a reference to your dbc row.
rektbyfaith
04-10-2023, 12:41 PM #2

Archived author: ACHERAX • Posted: 2023-04-10T12:41:22.630000+00:00
Original source

If that's the case, there's probably some other file or something that needs modified, which has a reference to your dbc row.

rektbyfaith
Administrator
0
04-10-2023, 12:42 PM
#3
Archived author: brimstone • Posted: 2023-04-10T12:42:20.159000+00:00
Original source

I've tried method 0, 1 and 2, none of them work
rektbyfaith
04-10-2023, 12:42 PM #3

Archived author: brimstone • Posted: 2023-04-10T12:42:20.159000+00:00
Original source

I've tried method 0, 1 and 2, none of them work

rektbyfaith
Administrator
0
04-10-2023, 12:42 PM
#4
Archived author: brimstone • Posted: 2023-04-10T12:42:59.366000+00:00
Original source

I managed to get custom runeforges to work and show up in the runeforging tab a while back but I forgot to write down a step by step guide when I was done troubleshooting
rektbyfaith
04-10-2023, 12:42 PM #4

Archived author: brimstone • Posted: 2023-04-10T12:42:59.366000+00:00
Original source

I managed to get custom runeforges to work and show up in the runeforging tab a while back but I forgot to write down a step by step guide when I was done troubleshooting

rektbyfaith
Administrator
0
04-10-2023, 01:06 PM
#5
Archived author: ACHERAX • Posted: 2023-04-10T13:06:25.379000+00:00
Original source

I think I may have got it, with the help of AI (after many different promptings):
```double MagicNumber() {
return std::log(2) / std::log(1.5);
}

double findTotalStatModifiedValue(double targetItemSlotValue, double MagicNumber) {
double targetItemValue = targetItemSlotValue * 0.8;
double sum = 0;
std::vector<double> percentages = {0.3, 0.5, 0.2};

for (double percentage : percentages) {
sum += std::pow(targetItemValue * percentage, MagicNumber);
}

return sum;
}

double calculateStatValue(double percentage, double totalStatModifiedValue, double StatMod, double MagicNumber) {
double targetStatModifiedValue = totalStatModifiedValue * percentage;
double statValue = std::pow(targetStatModifiedValue, 1 / MagicNumber) / StatMod;
return statValue;
}

int main() {
const double ItemValue = 65;
const double SlotMod = 0.8;
const double QualityMultiplier = 1.2;

const double targetItemSlotValue = (ItemValue - 26) / QualityMultiplier;

const std::vector<double> percentages = {0.3, 0.5, 0.2};
const std::vector<double> StatMods = {0.5, 1.0, 0.6667};

double magicNumber = MagicNumber();
double totalStatModifiedValue = findTotalStatModifiedValue(targetItemSlotValue, magicNumber);

std::vector<double> StatValues;

for (size_t i = 0; i < percentages.size(); ++i) {
StatValues.push_back(calculateStatValue(percentages[i], totalStatModifiedValue, StatMods[i], magicNumber));
}```output for epic item of ilvl 65 with 30% weight into AP (StatMod 0.5), 50% weight into INT (StatMod 1.0), and 20% weight into STA (StatMod 0.66...):
`StatValues: 17.087 (AP) 11.5189 (INT) 10.1088 (STA)`
output for epic item of ilvl 65 with 30% weight into SPI (StatMod 1.0), 50% weight into Intellect (StatMod 1.0), and 20% weight into STA (StatMod 0.66...):
`StatValues: 10.2187 (SPI) 13.7775 (INT) 12.0909 (STA)`
rektbyfaith
04-10-2023, 01:06 PM #5

Archived author: ACHERAX • Posted: 2023-04-10T13:06:25.379000+00:00
Original source

I think I may have got it, with the help of AI (after many different promptings):
```double MagicNumber() {
return std::log(2) / std::log(1.5);
}

double findTotalStatModifiedValue(double targetItemSlotValue, double MagicNumber) {
double targetItemValue = targetItemSlotValue * 0.8;
double sum = 0;
std::vector<double> percentages = {0.3, 0.5, 0.2};

for (double percentage : percentages) {
sum += std::pow(targetItemValue * percentage, MagicNumber);
}

return sum;
}

double calculateStatValue(double percentage, double totalStatModifiedValue, double StatMod, double MagicNumber) {
double targetStatModifiedValue = totalStatModifiedValue * percentage;
double statValue = std::pow(targetStatModifiedValue, 1 / MagicNumber) / StatMod;
return statValue;
}

int main() {
const double ItemValue = 65;
const double SlotMod = 0.8;
const double QualityMultiplier = 1.2;

const double targetItemSlotValue = (ItemValue - 26) / QualityMultiplier;

const std::vector<double> percentages = {0.3, 0.5, 0.2};
const std::vector<double> StatMods = {0.5, 1.0, 0.6667};

double magicNumber = MagicNumber();
double totalStatModifiedValue = findTotalStatModifiedValue(targetItemSlotValue, magicNumber);

std::vector<double> StatValues;

for (size_t i = 0; i < percentages.size(); ++i) {
StatValues.push_back(calculateStatValue(percentages[i], totalStatModifiedValue, StatMods[i], magicNumber));
}```output for epic item of ilvl 65 with 30% weight into AP (StatMod 0.5), 50% weight into INT (StatMod 1.0), and 20% weight into STA (StatMod 0.66...):
`StatValues: 17.087 (AP) 11.5189 (INT) 10.1088 (STA)`
output for epic item of ilvl 65 with 30% weight into SPI (StatMod 1.0), 50% weight into Intellect (StatMod 1.0), and 20% weight into STA (StatMod 0.66...):
`StatValues: 10.2187 (SPI) 13.7775 (INT) 12.0909 (STA)`

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