[DiscordArchive] Damn you're a wizard. Is there an issue open for that ?
[DiscordArchive] Damn you're a wizard. Is there an issue open for that ?
Archived author: Titi • Posted: 2023-03-28T09:13:11.824000+00:00
Original source
Damn you're a wizard. Is there an issue open for that ?
Archived author: robinsch • Posted: 2023-03-28T09:15:48.894000+00:00
Original source
Not that I am aware of.
Archived author: robinsch • Posted: 2023-03-28T09:25:57.622000+00:00
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Negative value should be passed to client.
Archived author: ACHERAX • Posted: 2023-03-28T09:26:23.797000+00:00
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I'm working on rewriting those parts of the code to PR back to TrinityCore
Archived author: ACHERAX • Posted: 2023-03-28T09:26:41.901000+00:00
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Probably get rejected because Blizzlike WOTLK had the same problem or something
Archived author: robinsch • Posted: 2023-03-28T09:27:02.569000+00:00
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If it has the same "problem" than it is blizzlike I guess
Archived author: ACHERAX • Posted: 2023-03-28T09:27:14.256000+00:00
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Probably going to have to rewrite the whole fking unit fields processing though
Archived author: ACHERAX • Posted: 2023-03-28T09:27:33.237000+00:00
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cause all of the code just pulls the total modifier and pushes that into the positive value and then sends it as a single field
Archived author: robinsch • Posted: 2023-03-28T09:27:34.252000+00:00
Original source
but according to UI comments negative mods should take priority over positives.
Archived author: ACHERAX • Posted: 2023-03-28T09:27:59.997000+00:00
Original source
Yeah I was reading through that part, I really hoped it was client-side Lua