Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Is it possible to display a .wmo within an addon interface, the same way you might display a creatur

[DiscordArchive] Is it possible to display a .wmo within an addon interface, the same way you might display a creatur

[DiscordArchive] Is it possible to display a .wmo within an addon interface, the same way you might display a creatur

rektbyfaith
Administrator
0
03-17-2023, 10:53 AM
#1
Archived author: ACHERAX • Posted: 2023-03-17T10:53:02.344000+00:00
Original source

Is it possible to display a .wmo within an addon interface, the same way you might display a creature or character model (.m2) in Transmog or Rare Finder interfaces?
rektbyfaith
03-17-2023, 10:53 AM #1

Archived author: ACHERAX • Posted: 2023-03-17T10:53:02.344000+00:00
Original source

Is it possible to display a .wmo within an addon interface, the same way you might display a creature or character model (.m2) in Transmog or Rare Finder interfaces?

rektbyfaith
Administrator
0
03-17-2023, 10:53 AM
#2
Archived author: ACHERAX • Posted: 2023-03-17T10:53:56.802000+00:00
Original source

Trying to figure out the best (& most efficient) way to create previews for my customizable guild/player housing system
rektbyfaith
03-17-2023, 10:53 AM #2

Archived author: ACHERAX • Posted: 2023-03-17T10:53:56.802000+00:00
Original source

Trying to figure out the best (& most efficient) way to create previews for my customizable guild/player housing system

rektbyfaith
Administrator
0
03-17-2023, 10:55 AM
#3
Archived author: ACHERAX • Posted: 2023-03-17T10:55:00.357000+00:00
Original source

Figured making an interactable menu where you can customize what kinds of banners/lamps/buildings/etc. you want to use as sort of a "theme adjustment" would be the best way, with a visual preview of what they look like so you can sort of imagine them in place of your current objects
rektbyfaith
03-17-2023, 10:55 AM #3

Archived author: ACHERAX • Posted: 2023-03-17T10:55:00.357000+00:00
Original source

Figured making an interactable menu where you can customize what kinds of banners/lamps/buildings/etc. you want to use as sort of a "theme adjustment" would be the best way, with a visual preview of what they look like so you can sort of imagine them in place of your current objects

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