[DiscordArchive] So skill req depends on creature level no matter what u change it to server sided?
[DiscordArchive] So skill req depends on creature level no matter what u change it to server sided?
Archived author: Jyria • Posted: 2023-02-15T16:49:46.964000+00:00
Original source
So skill req depends on creature level no matter what u change it to server sided?
Archived author: robinsch • Posted: 2023-02-15T16:49:53.924000+00:00
Original source
```cpp
if ( targetLevel > 10 )
{
if ( targetLevel >= 20 )
requiredSkillValue = 5 * targetLevel;
else
requiredSkillValue = 2 * (5 * targetLevel - 50);
}
else
{
requiredSkillValue = 1;
}
```
Archived author: robinsch • Posted: 2023-02-15T16:50:01.401000+00:00
Original source
Yes, this is the requiredSkillValue from client
Archived author: Jyria • Posted: 2023-02-15T16:51:29.857000+00:00
Original source
Interesting, wonder if they did that just to automate skill req of skinning or just weird blizz code
Archived author: robinsch • Posted: 2023-02-15T16:52:09.893000+00:00
Original source
Yeah for skinning and other unit interactions (I think you can mine, herb some NPCs)
Archived author: Demonic • Posted: 2023-02-15T16:52:20.969000+00:00
Original source
You can
Archived author: Demonic • Posted: 2023-02-15T16:53:16.309000+00:00
Original source
Bit this is bother. That means I will have to create several tiers of NPCs For players to get their skill high enough to be able to skin lvl 40
Archived author: robinsch • Posted: 2023-02-15T16:54:26.089000+00:00
Original source
Yeah on Ascension we had the problem with level scaling that players could not get their skinning up because the minimum scaling for starter zone NPCs was 20.
Archived author: robinsch • Posted: 2023-02-15T16:54:33.638000+00:00
Original source
But I just removed the check from the client.
Archived author: Jyria • Posted: 2023-02-15T16:54:57.943000+00:00
Original source
One way to do it