Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] so it would be better to actually change cost with aura not just tooltip right ?

[DiscordArchive] so it would be better to actually change cost with aura not just tooltip right ?

[DiscordArchive] so it would be better to actually change cost with aura not just tooltip right ?

rektbyfaith
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01-11-2023, 06:19 PM
#1
Archived author: Rymercyble • Posted: 2023-01-11T18:19:22.640000+00:00
Original source

so it would be better to actually change cost with aura not just tooltip right ?
rektbyfaith
01-11-2023, 06:19 PM #1

Archived author: Rymercyble • Posted: 2023-01-11T18:19:22.640000+00:00
Original source

so it would be better to actually change cost with aura not just tooltip right ?

rektbyfaith
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01-11-2023, 06:20 PM
#2
Archived author: robinsch • Posted: 2023-01-11T18:20:52.472000+00:00
Original source

Yeah flat SPELLMOD_COST that has the difference as basepoints
rektbyfaith
01-11-2023, 06:20 PM #2

Archived author: robinsch • Posted: 2023-01-11T18:20:52.472000+00:00
Original source

Yeah flat SPELLMOD_COST that has the difference as basepoints

rektbyfaith
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01-11-2023, 06:21 PM
#3
Archived author: robinsch • Posted: 2023-01-11T18:21:10.367000+00:00
Original source

(not a good idea if you have a ton of absolute % mana spells)
rektbyfaith
01-11-2023, 06:21 PM #3

Archived author: robinsch • Posted: 2023-01-11T18:21:10.367000+00:00
Original source

(not a good idea if you have a ton of absolute % mana spells)

rektbyfaith
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01-11-2023, 06:21 PM
#4
Archived author: Rymercyble • Posted: 2023-01-11T18:21:38.233000+00:00
Original source

well i want to change nearly all player spells to % of max mana
rektbyfaith
01-11-2023, 06:21 PM #4

Archived author: Rymercyble • Posted: 2023-01-11T18:21:38.233000+00:00
Original source

well i want to change nearly all player spells to % of max mana

rektbyfaith
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01-11-2023, 06:27 PM
#5
Archived author: Jyria • Posted: 2023-01-11T18:27:28.936000+00:00
Original source

If all spells are %max mana it makes int a useless stat though
rektbyfaith
01-11-2023, 06:27 PM #5

Archived author: Jyria • Posted: 2023-01-11T18:27:28.936000+00:00
Original source

If all spells are %max mana it makes int a useless stat though

rektbyfaith
Administrator
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01-11-2023, 06:27 PM
#6
Archived author: Jyria • Posted: 2023-01-11T18:27:47.328000+00:00
Original source

You'd just stack mp/5 with as little mana pool possible
rektbyfaith
01-11-2023, 06:27 PM #6

Archived author: Jyria • Posted: 2023-01-11T18:27:47.328000+00:00
Original source

You'd just stack mp/5 with as little mana pool possible

rektbyfaith
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01-11-2023, 06:29 PM
#7
Archived author: Rymercyble • Posted: 2023-01-11T18:29:20.618000+00:00
Original source

kind of yes but i dont rly have other choice otherwise as players get better gear mana would also become useless bcs it would be infinite
rektbyfaith
01-11-2023, 06:29 PM #7

Archived author: Rymercyble • Posted: 2023-01-11T18:29:20.618000+00:00
Original source

kind of yes but i dont rly have other choice otherwise as players get better gear mana would also become useless bcs it would be infinite

rektbyfaith
Administrator
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01-11-2023, 06:29 PM
#8
Archived author: Rymercyble • Posted: 2023-01-11T18:29:49.400000+00:00
Original source

this way its at least something to be managed not straight up useless
rektbyfaith
01-11-2023, 06:29 PM #8

Archived author: Rymercyble • Posted: 2023-01-11T18:29:49.400000+00:00
Original source

this way its at least something to be managed not straight up useless

rektbyfaith
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01-11-2023, 06:30 PM
#9
Archived author: tester • Posted: 2023-01-11T18:30:57.019000+00:00
Original source

you could mix the 2. have a lower % mana cost, but also a flat cost. so there isa gain to int, but it is a diminishing stat. or make int do something other than mana, such as effect spell damage, crit chance, etc
rektbyfaith
01-11-2023, 06:30 PM #9

Archived author: tester • Posted: 2023-01-11T18:30:57.019000+00:00
Original source

you could mix the 2. have a lower % mana cost, but also a flat cost. so there isa gain to int, but it is a diminishing stat. or make int do something other than mana, such as effect spell damage, crit chance, etc

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