[DiscordArchive] trying to take the red filter off bestial wrath, where should i be looking?
[DiscordArchive] trying to take the red filter off bestial wrath, where should i be looking?
Archived author: Dreadmaster • Posted: 2022-11-07T01:38:19.459000+00:00
Original source
trying to take the red filter off bestial wrath, where should i be looking?
![[Image: image.png?ex=690ca4f6&is=690b5376&hm=c75...3b93e5217&]](https://cdn.discordapp.com/attachments/415944535718494208/1038990934723014666/image.png?ex=690ca4f6&is=690b5376&hm=c755d57eb769574bee6f41c429c3a8e92751d59d7a7a6da4038ce183b93e5217&)
Archived author: Lyswh • Posted: 2022-11-07T01:39:02.483000+00:00
Original source
the groundeffectstexture dbc takes the id from here to change the sound/snow/footprints whenever you walk on that texture
![[Image: image.png?ex=690ca4f6&is=690b5376&hm=c75...3b93e5217&]](https://cdn.discordapp.com/attachments/415944535718494208/1038990934723014666/image.png?ex=690ca4f6&is=690b5376&hm=c755d57eb769574bee6f41c429c3a8e92751d59d7a7a6da4038ce183b93e5217&)
Archived author: Ponshu • Posted: 2022-11-07T01:39:13.880000+00:00
Original source
Yup I get that part
Archived author: Ponshu • Posted: 2022-11-07T01:39:16.206000+00:00
Original source
Snow is 4
Archived author: Lyswh • Posted: 2022-11-07T01:39:16.493000+00:00
Original source
I wonder if you could add new ones and use those fore wmo's tho
Archived author: Titi • Posted: 2022-11-07T01:39:19.647000+00:00
Original source
the GroundEffectTexture id is set in ADT mcly as I linked above