[DiscordArchive] I havent touched AnimationData, trial-based research possibly?
[DiscordArchive] I havent touched AnimationData, trial-based research possibly?
Archived author: Cyn • Posted: 2022-09-02T20:04:21.912000+00:00
Original source
Something ive really wanted tbh XD
Archived author: Cyn • Posted: 2022-09-02T20:04:32.238000+00:00
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I miss demon hunter on my wotlk server
Archived author: Silver • Posted: 2022-09-02T20:07:31.003000+00:00
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What database handles the XP you get for killing mobs (trinitycore).
Archived author: Cyn • Posted: 2022-09-02T20:17:44.891000+00:00
Original source
I cant find this anywhere
Dreadsteed has SpellVisualID of 656
Visual 656 has two kits on Pre-cast and Impact, and the rest are 0's
Precast kit has animation for casting the spell, impact kit has no animations
There is no state kit for this mount, if i add one and specificy no animation, will this produce they player standing?
Archived author: MnK • Posted: 2022-09-02T20:24:34.941000+00:00
Original source
72286 (Invincible), 1706 (spellvisual) ==> 1607 (castkit) should be it i think
Archived author: MnK • Posted: 2022-09-02T20:24:58.249000+00:00
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points to 54 anim
Archived author: Cyn • Posted: 2022-09-02T20:25:05.712000+00:00
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54 is spellcastomni
Archived author: Cyn • Posted: 2022-09-02T20:25:18.265000+00:00
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i have a cloud mount with a state kit anim id of 120 (stealth stand)
Archived author: Cyn • Posted: 2022-09-02T20:25:32.844000+00:00
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If i use anim id -1 they seem to sit anyways
Archived author: MnK • Posted: 2022-09-02T20:26:17.302000+00:00
Original source
I think -1 makes them to use the default stand for the spellvisual