Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] So I noticed something, the original model has like 50 different meshes, but in the mario export I l

[DiscordArchive] So I noticed something, the original model has like 50 different meshes, but in the mario export I l

[DiscordArchive] So I noticed something, the original model has like 50 different meshes, but in the mario export I l

rektbyfaith
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08-08-2022, 02:04 AM
#1
Archived author: Alo? • Posted: 2022-08-08T02:04:44.391000+00:00
Original source

So I noticed something, the original model has like 50 different meshes, but in the mario export I leave only 1 mesh left, and doing the same thing in the original model will result in the same crash, maybe something important was lost in one of those meshes?
rektbyfaith
08-08-2022, 02:04 AM #1

Archived author: Alo? • Posted: 2022-08-08T02:04:44.391000+00:00
Original source

So I noticed something, the original model has like 50 different meshes, but in the mario export I leave only 1 mesh left, and doing the same thing in the original model will result in the same crash, maybe something important was lost in one of those meshes?

rektbyfaith
Administrator
0
08-08-2022, 02:14 AM
#2
Archived author: Lear • Posted: 2022-08-08T02:14:25.210000+00:00
Original source

It's a bit out of my league to be able to help too much, but I guess the easiest way to verify that would just be to see if the crash persists on your model with the original geosets.
rektbyfaith
08-08-2022, 02:14 AM #2

Archived author: Lear • Posted: 2022-08-08T02:14:25.210000+00:00
Original source

It's a bit out of my league to be able to help too much, but I guess the easiest way to verify that would just be to see if the crash persists on your model with the original geosets.

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