Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Does anyone know why TrinityCore would display my shield's armor value as a green (as if it's bonus

[DiscordArchive] Does anyone know why TrinityCore would display my shield's armor value as a green (as if it's bonus

[DiscordArchive] Does anyone know why TrinityCore would display my shield's armor value as a green (as if it's bonus

rektbyfaith
Administrator
0
05-24-2022, 08:18 AM
#1
Archived author: ACHERAX • Posted: 2022-05-24T08:18:39.726000+00:00
Original source

Does anyone know why TrinityCore would display my shield's armor value as a green (as if it's bonus armor)?
rektbyfaith
05-24-2022, 08:18 AM #1

Archived author: ACHERAX • Posted: 2022-05-24T08:18:39.726000+00:00
Original source

Does anyone know why TrinityCore would display my shield's armor value as a green (as if it's bonus armor)?

rektbyfaith
Administrator
0
05-24-2022, 08:32 AM
#2
Archived author: Foe • Posted: 2022-05-24T08:32:57.831000+00:00
Original source

Yes, we had this issue a while ago, but I can't remember how we fixed it, pretty sure it had to do with a wrong item template entry
rektbyfaith
05-24-2022, 08:32 AM #2

Archived author: Foe • Posted: 2022-05-24T08:32:57.831000+00:00
Original source

Yes, we had this issue a while ago, but I can't remember how we fixed it, pretty sure it had to do with a wrong item template entry

rektbyfaith
Administrator
0
05-24-2022, 08:33 AM
#3
Archived author: Foe • Posted: 2022-05-24T08:33:03.154000+00:00
Original source

Compare it to a different shield
rektbyfaith
05-24-2022, 08:33 AM #3

Archived author: Foe • Posted: 2022-05-24T08:33:03.154000+00:00
Original source

Compare it to a different shield

rektbyfaith
Administrator
0
05-24-2022, 08:50 AM
#4
Archived author: ACHERAX • Posted: 2022-05-24T08:50:03.039000+00:00
Original source

I found it, some obscure mangos forum post said it was basically an invisible armor bonus
rektbyfaith
05-24-2022, 08:50 AM #4

Archived author: ACHERAX • Posted: 2022-05-24T08:50:03.039000+00:00
Original source

I found it, some obscure mangos forum post said it was basically an invisible armor bonus

rektbyfaith
Administrator
0
05-24-2022, 08:50 AM
#5
Archived author: ACHERAX • Posted: 2022-05-24T08:50:16.621000+00:00
Original source

using ArmorDamageModifier field in item_template
rektbyfaith
05-24-2022, 08:50 AM #5

Archived author: ACHERAX • Posted: 2022-05-24T08:50:16.621000+00:00
Original source

using ArmorDamageModifier field in item_template

rektbyfaith
Administrator
0
05-24-2022, 08:51 AM
#6
Archived author: ACHERAX • Posted: 2022-05-24T08:51:05.937000+00:00
Original source

I thought it displayed in the armor value so I wasn't finding anything different between the armor values of the shields I was checking, but sure enough, ArmorDamageModifier was set for the green one
rektbyfaith
05-24-2022, 08:51 AM #6

Archived author: ACHERAX • Posted: 2022-05-24T08:51:05.937000+00:00
Original source

I thought it displayed in the armor value so I wasn't finding anything different between the armor values of the shields I was checking, but sure enough, ArmorDamageModifier was set for the green one

rektbyfaith
Administrator
0
05-24-2022, 09:01 AM
#7
Archived author: Foe • Posted: 2022-05-24T09:01:54.301000+00:00
Original source

Yeah, that was it
rektbyfaith
05-24-2022, 09:01 AM #7

Archived author: Foe • Posted: 2022-05-24T09:01:54.301000+00:00
Original source

Yeah, that was it

rektbyfaith
Administrator
0
05-24-2022, 11:40 AM
#8
Archived author: stoneharry • Posted: 2022-05-24T11:40:15.207000+00:00
Original source

You can use recast debug output to view the mesh generated, but mmaps is not perfect with the same settings on every map. TC actually hardcode in the working settings for different blizzlike map ids into the program. It's a bit of trial and error until you find the best settings for your map, viewing the mesh each time
rektbyfaith
05-24-2022, 11:40 AM #8

Archived author: stoneharry • Posted: 2022-05-24T11:40:15.207000+00:00
Original source

You can use recast debug output to view the mesh generated, but mmaps is not perfect with the same settings on every map. TC actually hardcode in the working settings for different blizzlike map ids into the program. It's a bit of trial and error until you find the best settings for your map, viewing the mesh each time

rektbyfaith
Administrator
0
05-24-2022, 11:59 AM
#9
Archived author: Deleted User • Posted: 2022-05-24T11:59:15.407000+00:00
Original source

So isn't about mmap version? I got 12 atm.
rektbyfaith
05-24-2022, 11:59 AM #9

Archived author: Deleted User • Posted: 2022-05-24T11:59:15.407000+00:00
Original source

So isn't about mmap version? I got 12 atm.

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