Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] I believe it is on the AnimationData.dbc no?

[DiscordArchive] I believe it is on the AnimationData.dbc no?

[DiscordArchive] I believe it is on the AnimationData.dbc no?

rektbyfaith
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05-18-2022, 01:10 PM
#1
Archived author: Nix • Posted: 2022-05-18T13:10:57.171000+00:00
Original source

I believe it is on the AnimationData.dbc no?
rektbyfaith
05-18-2022, 01:10 PM #1

Archived author: Nix • Posted: 2022-05-18T13:10:57.171000+00:00
Original source

I believe it is on the AnimationData.dbc no?

rektbyfaith
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05-18-2022, 01:11 PM
#2
Archived author: Nix • Posted: 2022-05-18T13:11:35.786000+00:00
Original source

I was looking at this as well, I don't remember exactly where it was though
rektbyfaith
05-18-2022, 01:11 PM #2

Archived author: Nix • Posted: 2022-05-18T13:11:35.786000+00:00
Original source

I was looking at this as well, I don't remember exactly where it was though

rektbyfaith
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05-18-2022, 01:11 PM
#3
Archived author: bandysc • Posted: 2022-05-18T13:11:50.628000+00:00
Original source

hmm, indeed there are some flags
rektbyfaith
05-18-2022, 01:11 PM #3

Archived author: bandysc • Posted: 2022-05-18T13:11:50.628000+00:00
Original source

hmm, indeed there are some flags

rektbyfaith
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05-18-2022, 01:23 PM
#4
Archived author: bandysc • Posted: 2022-05-18T13:23:15.062000+00:00
Original source

yeah, looks like it is flag 0x20 in 3.3.5, even though wiki says 0x10, probably flags from a different version or something else, thanks
rektbyfaith
05-18-2022, 01:23 PM #4

Archived author: bandysc • Posted: 2022-05-18T13:23:15.062000+00:00
Original source

yeah, looks like it is flag 0x20 in 3.3.5, even though wiki says 0x10, probably flags from a different version or something else, thanks

rektbyfaith
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05-18-2022, 01:27 PM
#5
Archived author: Nix • Posted: 2022-05-18T13:27:29.087000+00:00
Original source

It does state 0x10 is "Fallback" holds last frame
rektbyfaith
05-18-2022, 01:27 PM #5

Archived author: Nix • Posted: 2022-05-18T13:27:29.087000+00:00
Original source

It does state 0x10 is "Fallback" holds last frame

rektbyfaith
Administrator
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05-18-2022, 01:27 PM
#6
Archived author: Nix • Posted: 2022-05-18T13:27:49.254000+00:00
Original source

It is possible 0x20 is "Current" holds last frame, but the wiki is wrong about that name
rektbyfaith
05-18-2022, 01:27 PM #6

Archived author: Nix • Posted: 2022-05-18T13:27:49.254000+00:00
Original source

It is possible 0x20 is "Current" holds last frame, but the wiki is wrong about that name

rektbyfaith
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05-18-2022, 01:28 PM
#7
Archived author: Nix • Posted: 2022-05-18T13:28:07.356000+00:00
Original source

I just don't know, it is of course possible like you said as well that they're swapped, wouldn't be the first time Smile))))))
rektbyfaith
05-18-2022, 01:28 PM #7

Archived author: Nix • Posted: 2022-05-18T13:28:07.356000+00:00
Original source

I just don't know, it is of course possible like you said as well that they're swapped, wouldn't be the first time Smile))))))

rektbyfaith
Administrator
0
05-18-2022, 01:34 PM
#8
Archived author: Jepse • Posted: 2022-05-18T13:34:37.481000+00:00
Original source

i have all the tools, i can do what he does and convert, Altho isnt exporting from WMV/Importing into Blender in OBJ fine?
The part i dont understand is when hes attaching bones... there is no god damn bones/Vertex bones to work with in the wotlk models
rektbyfaith
05-18-2022, 01:34 PM #8

Archived author: Jepse • Posted: 2022-05-18T13:34:37.481000+00:00
Original source

i have all the tools, i can do what he does and convert, Altho isnt exporting from WMV/Importing into Blender in OBJ fine?
The part i dont understand is when hes attaching bones... there is no god damn bones/Vertex bones to work with in the wotlk models

rektbyfaith
Administrator
0
05-18-2022, 01:36 PM
#9
Archived author: Nix • Posted: 2022-05-18T13:36:30.566000+00:00
Original source

M2's use bones <TongueES_Think:639363477458255874> ?
rektbyfaith
05-18-2022, 01:36 PM #9

Archived author: Nix • Posted: 2022-05-18T13:36:30.566000+00:00
Original source

M2's use bones <TongueES_Think:639363477458255874> ?

rektbyfaith
Administrator
0
05-18-2022, 01:37 PM
#10
Archived author: Nix • Posted: 2022-05-18T13:37:18.549000+00:00
Original source

I'm not sure how much progress <@197724887387734016> has made with WBS, but I'm unsure if by default any converter from M2 -> OBJ preserves or converts bone data.
rektbyfaith
05-18-2022, 01:37 PM #10

Archived author: Nix • Posted: 2022-05-18T13:37:18.549000+00:00
Original source

I'm not sure how much progress <@197724887387734016> has made with WBS, but I'm unsure if by default any converter from M2 -> OBJ preserves or converts bone data.

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