[DiscordArchive] so would this be inside the XML/LUA ? Its as simple as `myModel:SetSequence(0);` when the new model
[DiscordArchive] so would this be inside the XML/LUA ? Its as simple as `myModel:SetSequence(0);` when the new model
Archived author: AngryPenguinStudio • Posted: 2022-04-07T08:32:18.259000+00:00
Original source
i have this in my glueparent.lua
`function SetLighting(model, race)
model:SetSequence(0);
model:SetCamera(0);
local fogInfo = CharModelFogInfo[race];
if ( fogInfo ) then
model:SetFogColor(fogInfo.r, fogInfo.g, fogInfo.b);
model:SetFogNear(0);
model:SetFogFar(fogInfo.far);
else
model:ClearFog();
end`
Its the closest thing i have in there
Archived author: Intemporel • Posted: 2022-04-07T08:37:00.258000+00:00
Original source
Yes it’s here then
Archived author: AngryPenguinStudio • Posted: 2022-04-07T08:37:30.690000+00:00
Original source
so i should be able to change that set sequence to whatever int i want for the animation?
Archived author: Intemporel • Posted: 2022-04-07T08:38:26.881000+00:00
Original source
Yes, look at sequence id in wmv maybe ? 0 is stand
Archived author: Intemporel • Posted: 2022-04-07T08:38:50.406000+00:00
Original source
I don’t know what is the other sequence Id
Archived author: AngryPenguinStudio • Posted: 2022-04-07T08:48:44.802000+00:00
Original source
hmm, changed all instances of that to 60 (talking) and they still idle... i will mess with it another time... lol
Archived author: AngryPenguinStudio • Posted: 2022-04-07T08:48:50.126000+00:00
Original source
thanks for the info on that tho