[DiscordArchive] so i did modify the skills in the playercreateinfo_skills table, but i dont think ive done it right.
[DiscordArchive] so i did modify the skills in the playercreateinfo_skills table, but i dont think ive done it right.
Archived author: Mihari • Posted: 2022-04-01T08:57:18.461000+00:00
Original source
so i did modify the skills in the playercreateinfo_skills table, but i dont think ive done it right. i noticed a few of the skills that were common for all classes had a "0" for their classmask so i swapped what i wanted over to that same mask. was i wrong to do this? and if so, how would i go about doing it right?
Archived author: <o> • Posted: 2022-04-01T09:06:19.277000+00:00
Original source
exactly what "0" means is different for every single table, but if there are 0s in a column you can be fairly sure that table thinks 0 is the same as "every bit"
Archived author: Mihari • Posted: 2022-04-01T09:07:25.141000+00:00
Original source
0000000000000000000000000000000000
Archived author: <o> • Posted: 2022-04-01T09:08:50.308000+00:00
Original source
a few columns do treat 0 as "no bits"
Archived author: <o> • Posted: 2022-04-01T09:09:10.522000+00:00
Original source
easiest way is to see if any existing columns use it, if they do it should be safe
Archived author: <o> • Posted: 2022-04-01T09:09:44.938000+00:00
Original source
in some dbcs if you see -1 (because wdbx is stupid) it's likely 0 does **not** work in that column