[DiscordArchive] do you even render it yet ?
[DiscordArchive] do you even render it yet ?
Archived author: intra • Posted: 2022-01-24T19:50:01.824000+00:00
Original source
As always, if/when you manage to implement that Cata water they showed at BlizzCon (and never followed up with) then I will become the biggest Novus simp to walk this earth
Archived author: intra • Posted: 2022-01-24T19:51:20.045000+00:00
Original source
for reference: https://www.youtube.com/watch?v=3FjuEPnuKtU&t=227s
[Embed: World of Warcraft: Cataclysm Zone Creation Video]
GameSpot @ BlizzCon 09: Find out more about what goes into the creation of new zones in World of Warcraft: Cataclysm. Read more: http://gamespot.com/6216010
https://www.youtube.com/watch?v=3FjuEPnuKtU&start=227
Archived author: Pursche • Posted: 2022-01-24T19:54:39.181000+00:00
Original source
Yeah that water looked good
Archived author: Titi • Posted: 2022-01-24T19:54:40.828000+00:00
Original source
the lava flow and orientation is an animated texture right ?
Archived author: Pursche • Posted: 2022-01-24T19:56:03.283000+00:00
Original source
<@!213383518842126336> Yes, but at least for mh2o the orientation is already in the UVs. All we do is scroll the whole texture a certain direction for the same patch of lava and it looks fine.
Archived author: Pursche • Posted: 2022-01-24T19:56:27.779000+00:00
Original source
I know for a fact that the terrain mh2o looked poorly scaled in the version of noggit we had lying around.
Archived author: Titi • Posted: 2022-01-24T19:56:50.759000+00:00
Original source
hm for MLIQ we only have u,v,height
Archived author: Pursche • Posted: 2022-01-24T19:57:50.072000+00:00
Original source
Yeah that should be fine
Archived author: Pursche • Posted: 2022-01-24T20:05:06.424000+00:00
Original source
https://github.com/novuscore/NovusCore-C...nderer.cpp
Line 460 and 518 is how we handle it if there are vertex UVs.
[Embed: NovusCore-Client/WaterRenderer.cpp at master · novuscore/NovusCore-...]
A client for showcasing the NovusCore engine functionality using World of Warcraft as an inspiration to benchmark - NovusCore-Client/WaterRenderer.cpp at master · novuscore/NovusCore-Client
https://github.com/novuscore/NovusCore-C...nderer.cpp