[DiscordArchive] Thanks, should save a lot of time. Can it do multiple grass types at once?
[DiscordArchive] Thanks, should save a lot of time. Can it do multiple grass types at once?
Archived author: whatwere • Posted: 2021-12-23T13:37:23.900000+00:00
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Thanks, should save a lot of time. Can it do multiple grass types at once?
Archived author: whatwere • Posted: 2021-12-23T13:37:39.550000+00:00
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Why? Does it brake something?
Archived author: Foe • Posted: 2021-12-23T13:38:10.642000+00:00
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No, but it is static
Archived author: Foe • Posted: 2021-12-23T13:38:20.762000+00:00
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So if you change textures or add more objects, then you have to re-do it
Archived author: Zarkeven • Posted: 2021-12-23T13:42:44.573000+00:00
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plus iirc groundeffects tint themselves based on if you have a vertex paint on it, ex. you paint it a light red, itll be a light red
Archived author: Zarkeven • Posted: 2021-12-23T13:43:14.691000+00:00
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trying to verify that now
![[Image: unknown.png?ex=690ca67d&is=690b54fd&hm=d...a215b90d7&]](https://cdn.discordapp.com/attachments/415944535718494208/923572039976091648/unknown.png?ex=690ca67d&is=690b54fd&hm=d56261e946bc1f6b45def7a02a85c16af4f18832c8f36697006dee1a215b90d7&)
Archived author: Zarkeven • Posted: 2021-12-23T13:45:33.666000+00:00
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yeah it does
![[Image: unknown.png?ex=690ca67d&is=690b54fd&hm=d...a215b90d7&]](https://cdn.discordapp.com/attachments/415944535718494208/923572039976091648/unknown.png?ex=690ca67d&is=690b54fd&hm=d56261e946bc1f6b45def7a02a85c16af4f18832c8f36697006dee1a215b90d7&)
Archived author: Zarkeven • Posted: 2021-12-23T13:47:10.196000+00:00
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at least in bfa it does
Archived author: Jyria • Posted: 2021-12-23T14:08:34.119000+00:00
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That editor looks over complicated, atleast when u are used to Noggit
Archived author: tester • Posted: 2021-12-23T14:15:50.440000+00:00
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It has more functionality as well