Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Gotcha. So how big is a a 1x1 part of the chunk? 64x64 heightmap pixels? 128x128?

[DiscordArchive] Gotcha. So how big is a a 1x1 part of the chunk? 64x64 heightmap pixels? 128x128?

[DiscordArchive] Gotcha. So how big is a a 1x1 part of the chunk? 64x64 heightmap pixels? 128x128?

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rektbyfaith
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11-08-2021, 01:19 AM
#11
Archived author: FiftyTifty • Posted: 2021-11-08T01:19:47.948000+00:00
Original source

And it's intertwined somehow with a 9x9 slice
rektbyfaith
11-08-2021, 01:19 AM #11

Archived author: FiftyTifty • Posted: 2021-11-08T01:19:47.948000+00:00
Original source

And it's intertwined somehow with a 9x9 slice

rektbyfaith
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11-08-2021, 01:20 AM
#12
Archived author: FiftyTifty • Posted: 2021-11-08T01:20:29.402000+00:00
Original source

But having 4 textures per chunk is great then, as chunks are dinky. Thanks for the info.
rektbyfaith
11-08-2021, 01:20 AM #12

Archived author: FiftyTifty • Posted: 2021-11-08T01:20:29.402000+00:00
Original source

But having 4 textures per chunk is great then, as chunks are dinky. Thanks for the info.

rektbyfaith
Administrator
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11-08-2021, 03:55 PM
#13
Archived author: Furioz • Posted: 2021-11-08T15:55:28.581000+00:00
Original source

notepad ++ does this. u can search in all opened documents, and change if needed.
rektbyfaith
11-08-2021, 03:55 PM #13

Archived author: Furioz • Posted: 2021-11-08T15:55:28.581000+00:00
Original source

notepad ++ does this. u can search in all opened documents, and change if needed.

rektbyfaith
Administrator
0
11-08-2021, 07:22 PM
#14
Archived author: Skarn • Posted: 2021-11-08T19:22:41.650000+00:00
Original source

It is not odd.
rektbyfaith
11-08-2021, 07:22 PM #14

Archived author: Skarn • Posted: 2021-11-08T19:22:41.650000+00:00
Original source

It is not odd.

rektbyfaith
Administrator
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11-08-2021, 07:23 PM
#15
Archived author: Skarn • Posted: 2021-11-08T19:23:16.878000+00:00
Original source

This technique is called Real-Time Optimally Adapting Meshes
rektbyfaith
11-08-2021, 07:23 PM #15

Archived author: Skarn • Posted: 2021-11-08T19:23:16.878000+00:00
Original source

This technique is called Real-Time Optimally Adapting Meshes

rektbyfaith
Administrator
0
11-08-2021, 07:23 PM
#16
Archived author: Skarn • Posted: 2021-11-08T19:23:25.316000+00:00
Original source

it's been known for ages
rektbyfaith
11-08-2021, 07:23 PM #16

Archived author: Skarn • Posted: 2021-11-08T19:23:25.316000+00:00
Original source

it's been known for ages

rektbyfaith
Administrator
0
11-08-2021, 07:42 PM
#17
Archived author: Nix • Posted: 2021-11-08T19:42:23.827000+00:00
Original source

Wow uses a 8x8 with a 9x9, it allows to increase the resolution of the heightmap
rektbyfaith
11-08-2021, 07:42 PM #17

Archived author: Nix • Posted: 2021-11-08T19:42:23.827000+00:00
Original source

Wow uses a 8x8 with a 9x9, it allows to increase the resolution of the heightmap

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