[DiscordArchive] ah like it's 5x uint16 ?
[DiscordArchive] ah like it's 5x uint16 ?
Archived author: Titi • Posted: 2021-11-01T20:22:18.029000+00:00
Original source
I wonder if it's the same shit client side and it also has 6 uint16s
Archived author: Nix • Posted: 2021-11-01T20:22:32.499000+00:00
Original source
I'm going to go out on a limb and say blizzard expects that bitmask in a packet
Archived author: Nix • Posted: 2021-11-01T20:22:49.080000+00:00
Original source
u32s
Archived author: Titi • Posted: 2021-11-01T20:23:29.116000+00:00
Original source
so theorically unless the packet expects this specific format, u could just fix it server side
Archived author: Nix • Posted: 2021-11-01T20:23:36.813000+00:00
Original source
yes
Archived author: A2 • Posted: 2021-11-01T20:24:04.637000+00:00
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reminds me of that one arcade game I played in Starcraft 2
Archived author: A2 • Posted: 2021-11-01T20:24:10.415000+00:00
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that had Databanks
Archived author: A2 • Posted: 2021-11-01T20:24:25.969000+00:00
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and it was saving if you cleared said level by saving boolean
Archived author: Titi • Posted: 2021-11-01T20:24:30.992000+00:00
Original source
we should probably add that finding to the wiki
Archived author: A2 • Posted: 2021-11-01T20:24:41.084000+00:00
Original source
it was just a 260x zero in a row