[DiscordArchive] I went over the examples, especially 'PingPong.lua' which I found useful. However, I'm still a littl
[DiscordArchive] I went over the examples, especially 'PingPong.lua' which I found useful. However, I'm still a littl
Archived author: Stormblade • Posted: 2021-10-03T21:35:07.536000+00:00
Original source
I went over the examples, especially 'PingPong.lua' which I found useful. However, I'm still a little rusty. I get that `AIO.Msg():Add("PingPong", "pong"):Send(player)` sends information to the client and perhaps `AIO.Msg():Add("PingPong", "ping"):Send()` sends information to the server. What would that look like on the client and server-side though? How do I ultimately use the information after it's supposedly sent?