[DiscordArchive] <@456226577798135808> Found a solution ? I tried and :SetPosition() doesn't remove my weapons, are y
[DiscordArchive] <@456226577798135808> Found a solution ? I tried and :SetPosition() doesn't remove my weapons, are y
Archived author: Deleted User • Posted: 2021-09-29T16:55:40.159000+00:00
Original source
My system has 3 frames that displays models.
I'm re-using them Model frames in those 3 frames (To avoid creating multiple DressUpModel frames)
Archived author: Deleted User • Posted: 2021-09-29T16:55:56.673000+00:00
Original source
So, when I'm re-parenting (`SetParent`) between frames
Archived author: Deleted User • Posted: 2021-09-29T16:56:33.518000+00:00
Original source
I have to reset position (`SetPosition(0, 0, 0)`) before re-parenting & re-setting position again, otherwise Position gets fucked up
Archived author: Deleted User • Posted: 2021-09-29T16:57:33.888000+00:00
Original source
So, models are displaying position as intended, but weapons are not showing up. Only left handed one.
Archived author: Thiaz • Posted: 2021-09-29T17:07:02.976000+00:00
Original source
<@456226577798135808> Try and add a 3rd item in your loop (before the two you want equipped), an only mainhand item so it resets.
Archived author: Thiaz • Posted: 2021-09-29T17:08:22.742000+00:00
Original source
i use 2850, if that doesn't work maybe try to delay your TryOn loop
Archived author: Deleted User • Posted: 2021-09-29T17:16:36.254000+00:00
Original source
Uhm
Archived author: Deleted User • Posted: 2021-09-29T17:16:45.448000+00:00
Original source
but 2850 is a Main Hand
Archived author: Deleted User • Posted: 2021-09-29T17:17:13.779000+00:00
Original source
oh before, I get it
Archived author: Deleted User • Posted: 2021-09-29T17:18:52.297000+00:00
Original source
Does not work. Still only the off hand is shown