Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Does anyone know which directory I am supposed to target on the Bindings Directory?

[DiscordArchive] Does anyone know which directory I am supposed to target on the Bindings Directory?

[DiscordArchive] Does anyone know which directory I am supposed to target on the Bindings Directory?

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rektbyfaith
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09-26-2021, 02:43 PM
#31
Archived author: Sanctuary • Posted: 2021-09-26T14:43:57.703000+00:00
Original source

thank you, also thanks again for suggesting i use WDBX Editor its so much better than Taliis
rektbyfaith
09-26-2021, 02:43 PM #31

Archived author: Sanctuary • Posted: 2021-09-26T14:43:57.703000+00:00
Original source

thank you, also thanks again for suggesting i use WDBX Editor its so much better than Taliis

rektbyfaith
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09-26-2021, 02:49 PM
#32
Archived author: Sanctuary • Posted: 2021-09-26T14:49:24.660000+00:00
Original source

Got the new display ID made
[Image: unknown.png?ex=690c0cb4&is=690abb34&hm=b...43d4bdced&]
rektbyfaith
09-26-2021, 02:49 PM #32

Archived author: Sanctuary • Posted: 2021-09-26T14:49:24.660000+00:00
Original source

Got the new display ID made
[Image: unknown.png?ex=690c0cb4&is=690abb34&hm=b...43d4bdced&]

rektbyfaith
Administrator
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09-26-2021, 02:49 PM
#33
Archived author: Sanctuary • Posted: 2021-09-26T14:49:58.827000+00:00
Original source

copied the fire fly npc's info
[Image: unknown.png?ex=690c0cd6&is=690abb56&hm=7...31f1c4075&]
rektbyfaith
09-26-2021, 02:49 PM #33

Archived author: Sanctuary • Posted: 2021-09-26T14:49:58.827000+00:00
Original source

copied the fire fly npc's info
[Image: unknown.png?ex=690c0cd6&is=690abb56&hm=7...31f1c4075&]

rektbyfaith
Administrator
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09-26-2021, 02:51 PM
#34
Archived author: Sanctuary • Posted: 2021-09-26T14:51:35.205000+00:00
Original source

<@!110529157909233664> According to this wiki, the Model ID is anything i set it to? Or does it come from the files in the bee folder i downloaded? It doesn't specify
[Image: unknown.png?ex=690c0d36&is=690abbb6&hm=8...d19bf6a2b&]
rektbyfaith
09-26-2021, 02:51 PM #34

Archived author: Sanctuary • Posted: 2021-09-26T14:51:35.205000+00:00
Original source

<@!110529157909233664> According to this wiki, the Model ID is anything i set it to? Or does it come from the files in the bee folder i downloaded? It doesn't specify
[Image: unknown.png?ex=690c0d36&is=690abbb6&hm=8...d19bf6a2b&]

rektbyfaith
Administrator
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09-26-2021, 02:53 PM
#35
Archived author: Yakumo • Posted: 2021-09-26T14:53:04.968000+00:00
Original source

The model id is defined in `CreatureModelData.dbc`
rektbyfaith
09-26-2021, 02:53 PM #35

Archived author: Yakumo • Posted: 2021-09-26T14:53:04.968000+00:00
Original source

The model id is defined in `CreatureModelData.dbc`

rektbyfaith
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09-26-2021, 02:53 PM
#36
Archived author: Yakumo • Posted: 2021-09-26T14:53:15.992000+00:00
Original source

And that model is going to be the one that directly references your files
rektbyfaith
09-26-2021, 02:53 PM #36

Archived author: Yakumo • Posted: 2021-09-26T14:53:15.992000+00:00
Original source

And that model is going to be the one that directly references your files

rektbyfaith
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09-26-2021, 02:53 PM
#37
Archived author: Yakumo • Posted: 2021-09-26T14:53:54.496000+00:00
Original source

What you should know is that Blizzard uses a .mdx extension
rektbyfaith
09-26-2021, 02:53 PM #37

Archived author: Yakumo • Posted: 2021-09-26T14:53:54.496000+00:00
Original source

What you should know is that Blizzard uses a .mdx extension

rektbyfaith
Administrator
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09-26-2021, 02:53 PM
#38
Archived author: Sanctuary • Posted: 2021-09-26T14:53:59.571000+00:00
Original source

Ok thats awesome, so can i leave these as 0 for now?
rektbyfaith
09-26-2021, 02:53 PM #38

Archived author: Sanctuary • Posted: 2021-09-26T14:53:59.571000+00:00
Original source

Ok thats awesome, so can i leave these as 0 for now?

rektbyfaith
Administrator
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09-26-2021, 02:55 PM
#39
Archived author: Sanctuary • Posted: 2021-09-26T14:55:03.759000+00:00
Original source

I um, don't know what that means
rektbyfaith
09-26-2021, 02:55 PM #39

Archived author: Sanctuary • Posted: 2021-09-26T14:55:03.759000+00:00
Original source

I um, don't know what that means

rektbyfaith
Administrator
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09-26-2021, 02:56 PM
#40
Archived author: Yakumo • Posted: 2021-09-26T14:56:20.471000+00:00
Original source

So to reference your files, all you'd need - assuming the textures are hardcoded in. You take the name of your '.m2' file, then you can use a default path too like: `creature\etherial\etherial.mdx` and
You'd change this to the one that points towards yours

Like for example, your creature exists within `creature\somebee\` and your .m2 file is called `mybee.m2`
Then your path would be : `creature\somebee\mybee.mdx`
rektbyfaith
09-26-2021, 02:56 PM #40

Archived author: Yakumo • Posted: 2021-09-26T14:56:20.471000+00:00
Original source

So to reference your files, all you'd need - assuming the textures are hardcoded in. You take the name of your '.m2' file, then you can use a default path too like: `creature\etherial\etherial.mdx` and
You'd change this to the one that points towards yours

Like for example, your creature exists within `creature\somebee\` and your .m2 file is called `mybee.m2`
Then your path would be : `creature\somebee\mybee.mdx`

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