[DiscordArchive] <:blobthinking2:585563803169718272> You banned Blizzard's AchievementUI? why would you do that?
[DiscordArchive] <:blobthinking2:585563803169718272> You banned Blizzard's AchievementUI? why would you do that?
Archived author: Azarchius • Posted: 2021-06-17T09:23:43.449000+00:00
Original source
<:blobthinking2:585563803169718272> You banned Blizzard's AchievementUI? why would you do that?
Archived author: A2 • Posted: 2021-06-17T09:44:51.809000+00:00
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Imagine banning blizazrd
Archived author: A2 • Posted: 2021-06-17T09:45:08.939000+00:00
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https://tenor.com/view/snape-harry-potte...f-16590981
Archived author: Thiaz • Posted: 2021-06-17T09:45:10.932000+00:00
Original source
Hi, do you guys know why it does this https://puu.sh/HPAQt/6182713203.png ?
Basically i'm doing : "SetCreature(creatureID)" in the DressUpModel Frame, it's the same model as my character (creature using Human Race model as display).
I have the creature next to me if cache was ever an issue.
Textures and models are correct for attachments (so shoulders, helm, weapons and cape).
But every other body part is bugged. Is it because of no harcoded textures ? I can set whatever race in there, only works for attachments.
So basically the TryOn function calls the item and it "deforms" the player as we see for boots/tabard and gloves but not the texture obviouslyhttps://puu.sh/HPAQt/6182713203.png
Archived author: Thiaz • Posted: 2021-06-17T10:03:44.627000+00:00
Original source
Ok probably a dead end, it doesn't update char texture in any way.