[DiscordArchive] Okay so wait if the first field is set (`HasPositionFragment`), does it create the correct fragments
[DiscordArchive] Okay so wait if the first field is set (`HasPositionFragment`), does it create the correct fragments
Archived author: MaxtorCoder • Posted: 2024-10-29T17:29:32.233000+00:00
Original source
Ah interesting
Archived author: MaxtorCoder • Posted: 2024-10-29T17:29:48.812000+00:00
Original source
And I assume that data is just being filled from data already known in client
Archived author: Tea • Posted: 2024-10-29T17:30:12.488000+00:00
Original source
tags have no data
Archived author: MaxtorCoder • Posted: 2024-10-29T17:30:21.771000+00:00
Original source
Oh
Archived author: Tea • Posted: 2024-10-29T17:30:24.074000+00:00
Original source
positions are known
Archived author: Tea • Posted: 2024-10-29T17:30:40.898000+00:00
Original source
FMirroredObject_C is some internal client state tracking data
Archived author: Tea • Posted: 2024-10-29T17:31:30.316000+00:00
Original source
but im glad they dont send Tag_ActivePlayer, i dont need to hardcode the special case for `target == this`
Archived author: MaxtorCoder • Posted: 2024-10-29T17:31:44.097000+00:00
Original source
<:lul:451485508380655616> True
Archived author: Telegrill • Posted: 2024-10-29T17:50:31.458000+00:00
Original source
why do they have this weird naming of _C and stuff
Archived author: Tea • Posted: 2024-10-29T17:50:59.954000+00:00
Original source
_C is client, _S is server