[DiscordArchive] did you set BoxCoded = true?
[DiscordArchive] did you set BoxCoded = true?
Archived author: Tea • Posted: 2024-08-19T20:42:10.259000+00:00
Original source
did you set BoxCoded = true?
Archived author: MâDmâX 蛇 • Posted: 2024-08-19T21:02:53.355000+00:00
Original source
I think so yes but not getting regonized through the creature id may be im missing something not sure...
Archived author: Tea • Posted: 2024-08-19T21:03:18.428000+00:00
Original source
how are you creating the gossip? c++ script or gossip_menu_option table?
Archived author: MâDmâX 蛇 • Posted: 2024-08-19T21:03:33.274000+00:00
Original source
With c++
Archived author: Tea • Posted: 2024-08-19T21:03:55.841000+00:00
Original source
what does your `AddGossipItemFor` look like?
tring text = "Enter a loot code and press Accept";Archived author: MâDmâX 蛇 • Posted: 2024-08-19T21:04:23.043000+00:00
Original source
```std:
tring text = "Enter a loot code and press Accept";
AddGossipItemFor(player, GossipOptionNpc::None, "I'd like to enter my loot code.", GOSSIP_SENDER_MAIN, 1, text, 0, true);```
Archived author: Tea • Posted: 2024-08-19T21:09:50.955000+00:00
Original source
hmm that should work
Archived author: MâDmâX 蛇 • Posted: 2024-08-19T21:10:14.796000+00:00
Original source
But that look like the screen i posted above actually.
Archived author: Tea • Posted: 2024-08-19T21:12:06.334000+00:00
Original source
ill check if its not 11.0 packet change
Archived author: MâDmâX 蛇 • Posted: 2024-08-19T21:13:16.547000+00:00
Original source
Ok thank you very much.