Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] loot entry its item id right?

[DiscordArchive] loot entry its item id right?

[DiscordArchive] loot entry its item id right?

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rektbyfaith
Administrator
0
02-27-2024, 02:37 PM
#1
Archived author: JeimonkAs • Posted: 2024-02-27T14:37:20.339000+00:00
Original source

loot entry its item id right?
rektbyfaith
02-27-2024, 02:37 PM #1

Archived author: JeimonkAs • Posted: 2024-02-27T14:37:20.339000+00:00
Original source

loot entry its item id right?

rektbyfaith
Administrator
0
02-27-2024, 02:39 PM
#2
Archived author: Charlotte • Posted: 2024-02-27T14:39:15.983000+00:00
Original source

TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Unix, RelWithDebInfo, Static) (Map & DBC Extractor)
<Ctrl-C> to stop.

______ __
/\__ _\ __ __/\ \__
\/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __
\ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
\ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
\ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \
\/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \
C O R E /\___/
http://TrinityCore.org \/__/

Error opening casc storage '/home/username/server/bin/Data': FILE_NOT_FOUND
No locales detected
(what can happen here, I have already configured dataDir.)
[Embed: TrinityCore]
MMORPG framework that's built using C++, and using a back-end of MySQL for the DB content
http://trinitycore.org/
rektbyfaith
02-27-2024, 02:39 PM #2

Archived author: Charlotte • Posted: 2024-02-27T14:39:15.983000+00:00
Original source

TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Unix, RelWithDebInfo, Static) (Map & DBC Extractor)
<Ctrl-C> to stop.

______ __
/\__ _\ __ __/\ \__
\/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __
\ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
\ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
\ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \
\/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \
C O R E /\___/
http://TrinityCore.org \/__/

Error opening casc storage '/home/username/server/bin/Data': FILE_NOT_FOUND
No locales detected
(what can happen here, I have already configured dataDir.)
[Embed: TrinityCore]
MMORPG framework that's built using C++, and using a back-end of MySQL for the DB content
http://trinitycore.org/

rektbyfaith
Administrator
0
02-27-2024, 02:40 PM
#3
Archived author: Tea • Posted: 2024-02-27T14:40:27.966000+00:00
Original source

what do you mean, datadir is a worldserver configuration option, extracted files should be present there
rektbyfaith
02-27-2024, 02:40 PM #3

Archived author: Tea • Posted: 2024-02-27T14:40:27.966000+00:00
Original source

what do you mean, datadir is a worldserver configuration option, extracted files should be present there

rektbyfaith
Administrator
0
02-27-2024, 02:40 PM
#4
Archived author: Tea • Posted: 2024-02-27T14:40:32.703000+00:00
Original source

nothing to do with extractors
rektbyfaith
02-27-2024, 02:40 PM #4

Archived author: Tea • Posted: 2024-02-27T14:40:32.703000+00:00
Original source

nothing to do with extractors

rektbyfaith
Administrator
0
02-27-2024, 02:46 PM
#5
Archived author: Meji • Posted: 2024-02-27T14:46:07.051000+00:00
Original source

Nop, it's gameobject_loot_template.Entry
rektbyfaith
02-27-2024, 02:46 PM #5

Archived author: Meji • Posted: 2024-02-27T14:46:07.051000+00:00
Original source

Nop, it's gameobject_loot_template.Entry

rektbyfaith
Administrator
0
02-27-2024, 02:47 PM
#6
Archived author: Charlotte • Posted: 2024-02-27T14:47:15.332000+00:00
Original source

it is asking for folder data, or the path to it, the folder already exists, I don't know what else to do
rektbyfaith
02-27-2024, 02:47 PM #6

Archived author: Charlotte • Posted: 2024-02-27T14:47:15.332000+00:00
Original source

it is asking for folder data, or the path to it, the folder already exists, I don't know what else to do

rektbyfaith
Administrator
0
02-27-2024, 02:50 PM
#7
Archived author: JeimonkAs • Posted: 2024-02-27T14:50:05.240000+00:00
Original source

oh got it , need write gameobject_loot_template.Entry to data30 , and its can be equal gameobject entry and gameobject_loot_template entry ?
sry i newbie)
rektbyfaith
02-27-2024, 02:50 PM #7

Archived author: JeimonkAs • Posted: 2024-02-27T14:50:05.240000+00:00
Original source

oh got it , need write gameobject_loot_template.Entry to data30 , and its can be equal gameobject entry and gameobject_loot_template entry ?
sry i newbie)

rektbyfaith
Administrator
0
02-27-2024, 02:55 PM
#8
Archived author: Meji • Posted: 2024-02-27T14:55:09.512000+00:00
Original source

Dont modify template data
rektbyfaith
02-27-2024, 02:55 PM #8

Archived author: Meji • Posted: 2024-02-27T14:55:09.512000+00:00
Original source

Dont modify template data

rektbyfaith
Administrator
0
02-27-2024, 02:55 PM
#9
Archived author: Meji • Posted: 2024-02-27T14:55:31.303000+00:00
Original source

Just change loot_template.Entry
rektbyfaith
02-27-2024, 02:55 PM #9

Archived author: Meji • Posted: 2024-02-27T14:55:31.303000+00:00
Original source

Just change loot_template.Entry

rektbyfaith
Administrator
0
02-27-2024, 02:56 PM
#10
Archived author: Meji • Posted: 2024-02-27T14:56:48.916000+00:00
Original source

Example:
Go template.Entry 100000
Go template.Data30 5000
Loot template.Entry 5000 (same as Data30)
rektbyfaith
02-27-2024, 02:56 PM #10

Archived author: Meji • Posted: 2024-02-27T14:56:48.916000+00:00
Original source

Example:
Go template.Entry 100000
Go template.Data30 5000
Loot template.Entry 5000 (same as Data30)

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