[DiscordArchive] what if serverside spell on arrival?
[DiscordArchive] what if serverside spell on arrival?
Archived author: ModoX • Posted: 2024-02-13T17:07:11.578000+00:00
Original source
what if serverside spell on arrival?
Archived author: Tea • Posted: 2024-02-13T17:07:37.263000+00:00
Original source
basically i think that a jumpcharge might just have a spell hiding in params instead of SpellEffect.db2
Archived author: ModoX • Posted: 2024-02-13T17:09:02.677000+00:00
Original source
gotta be lock-able behind conditions for the jump only though, thinking sigil of flame talent after infernal strike
Archived author: Telegrill • Posted: 2024-02-13T17:09:10.457000+00:00
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all I know is there is an attribute that ignores distance checks for the triggered spell after the jump charge spell
Archived author: Telegrill • Posted: 2024-02-13T17:09:24.049000+00:00
Original source
distance check for target*
Archived author: Tea • Posted: 2024-02-13T17:09:42.843000+00:00
Original source
serverside spell thats scripted to conditionally cast talent
Archived author: ModoX • Posted: 2024-02-13T17:09:58.574000+00:00
Original source
then we gotta start using custom ids <:Sadge:804833061543215144>