[DiscordArchive] how are you making it move? with MotionMaster()->MovePath?
[DiscordArchive] how are you making it move? with MotionMaster()->MovePath?
Archived author: Tea • Posted: 2023-12-31T20:22:50.590000+00:00
Original source
how are you making it move? with MotionMaster()->MovePath?
Archived author: Tea • Posted: 2023-12-31T20:25:29.135000+00:00
Original source
it might not matter in this case but if it doesnt match the speed sent in CreateObject then MovePoint and MovePath can override speed just for that movement (values dont do that stupid multiplier calculation like fields in db)
Archived author: Tea • Posted: 2023-12-31T20:27:21.721000+00:00
Original source
if you are just using sai to start a path then forget what i just said, i dont think you can use this feature in sai
Archived author: Malcrom • Posted: 2023-12-31T20:28:14.048000+00:00
Original source
MoveSmoothPath
Archived author: Malcrom • Posted: 2023-12-31T20:28:52.156000+00:00
Original source
Fuck sai lol
Archived author: Tea • Posted: 2023-12-31T20:29:17.364000+00:00
Original source
MoveSmoothPath cant override speed, what i said doesnt apply then
Archived author: Malcrom • Posted: 2023-12-31T20:31:22.308000+00:00
Original source
Btw removing transport guid from scene does not break opening scene on ship
Archived author: Malcrom • Posted: 2023-12-31T20:32:09.678000+00:00
Original source
It's probably a better default to not have it while researching than to have it.