Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Do you want wp delay automatically calculated if timed action lists are in use?

[DiscordArchive] Do you want wp delay automatically calculated if timed action lists are in use?

[DiscordArchive] Do you want wp delay automatically calculated if timed action lists are in use?

rektbyfaith
Administrator
0
05-12-2023, 10:01 PM
#1
Archived author: ModoX • Posted: 2023-05-12T22:01:42.763000+00:00
Original source

Do you want wp delay automatically calculated if timed action lists are in use?
rektbyfaith
05-12-2023, 10:01 PM #1

Archived author: ModoX • Posted: 2023-05-12T22:01:42.763000+00:00
Original source

Do you want wp delay automatically calculated if timed action lists are in use?

rektbyfaith
Administrator
0
05-12-2023, 10:09 PM
#2
Archived author: Ddraig • Posted: 2023-05-12T22:09:57.360000+00:00
Original source

His idea
rektbyfaith
05-12-2023, 10:09 PM #2

Archived author: Ddraig • Posted: 2023-05-12T22:09:57.360000+00:00
Original source

His idea

rektbyfaith
Administrator
0
05-12-2023, 10:11 PM
#3
Archived author: Ddraig • Posted: 2023-05-12T22:11:11.625000+00:00
Original source


message_10.txt
rektbyfaith
05-12-2023, 10:11 PM #3

Archived author: Ddraig • Posted: 2023-05-12T22:11:11.625000+00:00
Original source


message_10.txt

rektbyfaith
Administrator
0
05-12-2023, 10:12 PM
#4
Archived author: Ddraig • Posted: 2023-05-12T22:12:55.027000+00:00
Original source

for example: https://github.com/TrinityCore/TrinityCo...fcc6261954 Nothing against Naddley ofc, but this is pure example of how frustrating it is...if you look at his sai, it's a simple animation/remove animation in actionlist, but he has to literally add delay timers and no idea where those delays have come from, but I imagine testing those delay timers and restarting your server over 1000 times just to get it right to work with actionlist...This is a bad idea as if you update anything that causes a delay, it breaks the entire actionlist that relies on those delays
[Embed: DB/Spawns: Added initial spawns to Starfall Area in Shadowmoon Vall...]
Closes #28046
https://github.com/TrinityCore/TrinityCo...fcc6261954
rektbyfaith
05-12-2023, 10:12 PM #4

Archived author: Ddraig • Posted: 2023-05-12T22:12:55.027000+00:00
Original source

for example: https://github.com/TrinityCore/TrinityCo...fcc6261954 Nothing against Naddley ofc, but this is pure example of how frustrating it is...if you look at his sai, it's a simple animation/remove animation in actionlist, but he has to literally add delay timers and no idea where those delays have come from, but I imagine testing those delay timers and restarting your server over 1000 times just to get it right to work with actionlist...This is a bad idea as if you update anything that causes a delay, it breaks the entire actionlist that relies on those delays
[Embed: DB/Spawns: Added initial spawns to Starfall Area in Shadowmoon Vall...]
Closes #28046
https://github.com/TrinityCore/TrinityCo...fcc6261954

rektbyfaith
Administrator
0
05-13-2023, 03:52 AM
#5
Archived author: ModoX • Posted: 2023-05-13T03:52:30.675000+00:00
Original source

The delays are calculated based on packet time diffs using wpgen.
<https://github.com/Naddley/WaypointCreatorGen2>
rektbyfaith
05-13-2023, 03:52 AM #5

Archived author: ModoX • Posted: 2023-05-13T03:52:30.675000+00:00
Original source

The delays are calculated based on packet time diffs using wpgen.
<https://github.com/Naddley/WaypointCreatorGen2>

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