[DiscordArchive] what was your original one?
[DiscordArchive] what was your original one?
Archived author: ZaDarkSide • Posted: 2023-04-26T20:05:10.313000+00:00
Original source
yeah C# with proper optimisation can go to near native speeds aka c/c++ speed
Archived author: Tea • Posted: 2023-04-26T20:05:23.980000+00:00
Original source
it can but its extremely painful and time consuming (pgo in msvc)
Archived author: Fabian • Posted: 2023-04-26T20:05:25.204000+00:00
Original source
it can be faster thanks to span
Archived author: ZaDarkSide • Posted: 2023-04-26T20:06:14.766000+00:00
Original source
yeah but overall it will be the same because some areas will still be slower, and some faster
Archived author: Fabian • Posted: 2023-04-26T20:06:15.274000+00:00
Original source
yea in c# it's done during runtime. very useful for hot pathes
Archived author: Fabian • Posted: 2023-04-26T20:06:43.462000+00:00
Original source
what you won't have in c# is auto vectorization for some things like clang does
Archived author: Tea • Posted: 2023-04-26T20:07:04.018000+00:00
Original source
eh, its extremely hard to trigger auto vectorization, it might as well not be there
Archived author: ZaDarkSide • Posted: 2023-04-26T20:07:04.344000+00:00
Original source
also hot code reloading is a god send and debugging is a dream
Archived author: Fabian • Posted: 2023-04-26T20:07:05.942000+00:00
Original source
the runtime team did huge progress there in net7 and net8 even more for framework funcs but for own code you still have to write that code manually
Archived author: Fabian • Posted: 2023-04-26T20:07:15.698000+00:00
Original source
oh clang does it on many places