[DiscordArchive] you mean you want to add a new config?
[DiscordArchive] you mean you want to add a new config?
Archived author: Pandaros • Posted: 2023-03-08T11:26:27.429000+00:00
Original source
you mean you want to add a new config?
Archived author: Sicker • Posted: 2023-03-08T11:27:15.271000+00:00
Original source
Yea, add new config string
Archived author: MaxtorCoder • Posted: 2023-03-08T11:30:35.842000+00:00
Original source
Look at existing config entries? xd
Archived author: Sicker • Posted: 2023-03-08T11:32:03.301000+00:00
Original source
You are in your repertoire...
Archived author: MaxtorCoder • Posted: 2023-03-08T11:33:13.354000+00:00
Original source
I mean, you literally have the entire source to your disposal
Archived author: MaxtorCoder • Posted: 2023-03-08T11:33:24+00:00
Original source
Simply looking for the strings and working back from there isn't hard. <:KEKW:778341443156049930>
Archived author: ModoX • Posted: 2023-03-08T11:33:27.391000+00:00
Original source
take a look at ConfigMgr
Archived author: ModoX • Posted: 2023-03-08T11:34:16.665000+00:00
Original source
mostly its just something like this anywhere u like
```c
_enabled = sConfigMgr->GetBoolDefault("Metric.Enable", false);
```
Archived author: Pandaros • Posted: 2023-03-08T12:00:19.622000+00:00
Original source
During map update, when its getting all the objects with the update notifier, in map, is it possible that you update a object more than once?
Archived author: Pandaros • Posted: 2023-03-08T12:00:55.345000+00:00
Original source
https://github.com/ForgedWoW/ForgedCore/...otifier.cs
I changed my update notifier to be 2 stages
[Embed: ForgedCore/UpdaterNotifier.cs at master · ForgedWoW/ForgedCore]
Forged Core is an open source server project for World of Warcraft written in C#. Based off CypherCore. - ForgedCore/UpdaterNotifier.cs at master · ForgedWoW/ForgedCore
https://github.com/ForgedWoW/ForgedCore/...otifier.cs