Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] i mean there are only effects that are applied to the caster itself, why dont we just make them posi

[DiscordArchive] i mean there are only effects that are applied to the caster itself, why dont we just make them posi

[DiscordArchive] i mean there are only effects that are applied to the caster itself, why dont we just make them posi

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rektbyfaith
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01-16-2023, 11:23 PM
Archived author: Tea • Posted: 2023-01-16T23:23:14.262000+00:00
Original source

new base class called ScriptedAI, in v2 namespace
rektbyfaith
01-16-2023, 11:23 PM #101

Archived author: Tea • Posted: 2023-01-16T23:23:14.262000+00:00
Original source

new base class called ScriptedAI, in v2 namespace

rektbyfaith
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01-16-2023, 11:23 PM
Archived author: Seyden • Posted: 2023-01-16T23:23:23.445000+00:00
Original source

ah i see
rektbyfaith
01-16-2023, 11:23 PM #102

Archived author: Seyden • Posted: 2023-01-16T23:23:23.445000+00:00
Original source

ah i see

rektbyfaith
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01-16-2023, 11:23 PM
Archived author: Seyden • Posted: 2023-01-16T23:23:39.170000+00:00
Original source

but what do you mean when you say spell jumpy thingy
rektbyfaith
01-16-2023, 11:23 PM #103

Archived author: Seyden • Posted: 2023-01-16T23:23:39.170000+00:00
Original source

but what do you mean when you say spell jumpy thingy

rektbyfaith
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01-16-2023, 11:24 PM
Archived author: Tea • Posted: 2023-01-16T23:24:01.396000+00:00
Original source

and yes, it will be as simple as ```
co_await target.MoveJump();
co_await target.CastSpell();
```
rektbyfaith
01-16-2023, 11:24 PM #104

Archived author: Tea • Posted: 2023-01-16T23:24:01.396000+00:00
Original source

and yes, it will be as simple as ```
co_await target.MoveJump();
co_await target.CastSpell();
```

rektbyfaith
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01-16-2023, 11:24 PM
Archived author: Seyden • Posted: 2023-01-16T23:24:30.169000+00:00
Original source

<:kek:868839618898960414> also with spells?
rektbyfaith
01-16-2023, 11:24 PM #105

Archived author: Seyden • Posted: 2023-01-16T23:24:30.169000+00:00
Original source

<:kek:868839618898960414> also with spells?

rektbyfaith
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01-16-2023, 11:24 PM
Archived author: Seyden • Posted: 2023-01-16T23:24:42.666000+00:00
Original source

or only ScriptedAI
rektbyfaith
01-16-2023, 11:24 PM #106

Archived author: Seyden • Posted: 2023-01-16T23:24:42.666000+00:00
Original source

or only ScriptedAI

rektbyfaith
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01-16-2023, 11:24 PM
Archived author: Seyden • Posted: 2023-01-16T23:24:47.779000+00:00
Original source

well i guess only npcs
rektbyfaith
01-16-2023, 11:24 PM #107

Archived author: Seyden • Posted: 2023-01-16T23:24:47.779000+00:00
Original source

well i guess only npcs

rektbyfaith
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01-16-2023, 11:24 PM
Archived author: Tea • Posted: 2023-01-16T23:24:52.381000+00:00
Original source

also with spells
rektbyfaith
01-16-2023, 11:24 PM #108

Archived author: Tea • Posted: 2023-01-16T23:24:52.381000+00:00
Original source

also with spells

rektbyfaith
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01-16-2023, 11:25 PM
Archived author: Seyden • Posted: 2023-01-16T23:25:14.611000+00:00
Original source

how do you plan the architecture for spells with this?
rektbyfaith
01-16-2023, 11:25 PM #109

Archived author: Seyden • Posted: 2023-01-16T23:25:14.611000+00:00
Original source

how do you plan the architecture for spells with this?

rektbyfaith
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01-16-2023, 11:25 PM
Archived author: Seyden • Posted: 2023-01-16T23:25:26.081000+00:00
Original source

i mean you have multiple hooks, OnLaunch, on bla bla bla
rektbyfaith
01-16-2023, 11:25 PM #110

Archived author: Seyden • Posted: 2023-01-16T23:25:26.081000+00:00
Original source

i mean you have multiple hooks, OnLaunch, on bla bla bla

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