[DiscordArchive] <@200677690838220800>, Does CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY not work with CONDITION_QUEST
[DiscordArchive] <@200677690838220800>, Does CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY not work with CONDITION_QUEST
Archived author: Malcrom • Posted: 2022-11-14T20:01:36.332000+00:00
Original source
CONDITION_QUEST_OBJECTIVE_PROGRESS = 48, // ID 0 0 true if player has ID objective complete, but quest not yet rewarded
Archived author: Malcrom • Posted: 2022-11-14T20:01:44.661000+00:00
Original source
this is all the info I have
Archived author: Tea • Posted: 2022-11-14T20:03:00.515000+00:00
Original source
y sorry comment is outdated
Archived author: Tea • Posted: 2022-11-14T20:03:09.333000+00:00
Original source
ConditionValue3 means how much progress is required
Archived author: Malcrom • Posted: 2022-11-14T20:04:03.173000+00:00
Original source
so 1 kill?
Archived author: Malcrom • Posted: 2022-11-14T20:04:37.710000+00:00
Original source
Is ConditionValue2 anything?
Archived author: Tea • Posted: 2022-11-14T20:04:50.536000+00:00
Original source
no, it used to be something but got deprecated
Archived author: Tea • Posted: 2022-11-14T20:05:34.816000+00:00
Original source
so remove negativecondition and use ConditionValue3 to control what progress is required
Archived author: Malcrom • Posted: 2022-11-14T20:06:41.373000+00:00
Original source
What are the progress values?
Archived author: Tea • Posted: 2022-11-14T20:07:19.012000+00:00
Original source
it can be anything you want