[DiscordArchive] Maybe I'm misunderstanding how that works, but I am using the default gear that you should get in "V
[DiscordArchive] Maybe I'm misunderstanding how that works, but I am using the default gear that you should get in "V
Archived author: Tosty • Posted: 2025-11-01T14:54:15.974000+00:00
Original source
Maybe I'm misunderstanding how that works, but I am using the default gear that you should get in "Vanilla", so the client should know that gear, no? Also I just used the DBCs from my TC 3.3.5 installation, because I didn't want to need to focus on that too. So do I really need to edit a DBC? Shouldn't the entry id of the item be enough to at least get the client to ask for more information via CMSG_ITEM_QUERY_SINGLE?
Archived author: stoneharry • Posted: 2025-11-01T14:55:58.848000+00:00
Original source
The client uses the item.dbc to precache information about items before the full item query response is received from the server. If you have added new items, they are not present in this dbc cache. For things like weapon sounds and icon in bags, the client only uses this cache.
Archived author: Tosty • Posted: 2025-11-01T14:59:47.720000+00:00
Original source
At the moment I only want to use the starting items the game gives you anyway. I want to implement items in general not create new items. So the items I use should be known to the client. I just can't get it to display the icons in the equipment grid. Said items are the Worn Greatsword (49778), Recruit's Shirt(38), Recruit's Pants(39) and Recruit's Boots(40).