[DiscordArchive] so when it calls SetMap on teleport, the old map (old m_currMap) is already deleted?
[DiscordArchive] so when it calls SetMap on teleport, the old map (old m_currMap) is already deleted?
Archived author: Foe • Posted: 2024-07-14T13:12:59.212000+00:00
Original source
so it's not that the map closed
Archived author: Foe • Posted: 2024-07-14T13:14:55.713000+00:00
Original source
I think I know what it is but I don't understand why it would be
Archived author: Foe • Posted: 2024-07-14T13:15:05.276000+00:00
Original source
it seems like elunaEvents isn't initialized properly
Archived author: Foe • Posted: 2024-07-14T13:17:20.922000+00:00
Original source
Actually it's eventMgr internally in the Lua state that doesn't exist
Archived author: Bench • Posted: 2024-07-14T13:17:44.052000+00:00
Original source
Yea that's stock CMaNGOS from what I hear
Archived author: Foe • Posted: 2024-07-14T13:17:50.751000+00:00
Original source
Ah okay
Archived author: Tea • Posted: 2024-07-14T13:20:31.233000+00:00
Original source
doesnt exist? as in its actually nullptr?
Archived author: Foe • Posted: 2024-07-14T13:20:46.726000+00:00
Original source
yeah, so I'm almost positive that the Eluna state has already been closed
Archived author: Foe • Posted: 2024-07-14T13:21:07.282000+00:00
Original source
because that's the only place where we delete eventMgr
Archived author: Foe • Posted: 2024-07-14T13:21:48.631000+00:00
Original source
which again doesn't really make sense when it crashes with people still inside the bg, but