Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Kinda curious to look at how that works, seats usually have a fixed offset from the vehicle no?

[DiscordArchive] Kinda curious to look at how that works, seats usually have a fixed offset from the vehicle no?

[DiscordArchive] Kinda curious to look at how that works, seats usually have a fixed offset from the vehicle no?

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rektbyfaith
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07-03-2024, 02:00 PM
#21
Archived author: Krutok • Posted: 2024-07-03T14:00:37.707000+00:00
Original source

My npcs in the event also run in circles with waypoints, everything works but after 2-3 turns it becomes asynchronous, so the npcs no longer stand opposite each other but one runs 10 meters behind the other at some point
rektbyfaith
07-03-2024, 02:00 PM #21

Archived author: Krutok • Posted: 2024-07-03T14:00:37.707000+00:00
Original source

My npcs in the event also run in circles with waypoints, everything works but after 2-3 turns it becomes asynchronous, so the npcs no longer stand opposite each other but one runs 10 meters behind the other at some point

rektbyfaith
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07-03-2024, 02:00 PM
#22
Archived author: Tea • Posted: 2024-07-03T14:00:59.026000+00:00
Original source

thats what blizz worked around here
rektbyfaith
07-03-2024, 02:00 PM #22

Archived author: Tea • Posted: 2024-07-03T14:00:59.026000+00:00
Original source

thats what blizz worked around here

rektbyfaith
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07-03-2024, 02:01 PM
#23
Archived author: Tea • Posted: 2024-07-03T14:01:10.846000+00:00
Original source

they have 1 invisible npc running in circles
rektbyfaith
07-03-2024, 02:01 PM #23

Archived author: Tea • Posted: 2024-07-03T14:01:10.846000+00:00
Original source

they have 1 invisible npc running in circles

rektbyfaith
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07-03-2024, 02:01 PM
#24
Archived author: Tea • Posted: 2024-07-03T14:01:36.650000+00:00
Original source

they have 1 invisible vehicle constantly facing that running npc (with a channeled spell)
rektbyfaith
07-03-2024, 02:01 PM #24

Archived author: Tea • Posted: 2024-07-03T14:01:36.650000+00:00
Original source

they have 1 invisible vehicle constantly facing that running npc (with a channeled spell)

rektbyfaith
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07-03-2024, 02:02 PM
#25
Archived author: Tea • Posted: 2024-07-03T14:02:08.178000+00:00
Original source

they have visible orbs as passengers of that vehicle (and their positions are now fully in sync because they are on the same vehicle)
rektbyfaith
07-03-2024, 02:02 PM #25

Archived author: Tea • Posted: 2024-07-03T14:02:08.178000+00:00
Original source

they have visible orbs as passengers of that vehicle (and their positions are now fully in sync because they are on the same vehicle)

rektbyfaith
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07-03-2024, 02:05 PM
#26
Archived author: Krutok • Posted: 2024-07-03T14:05:57.413000+00:00
Original source

I understood all of that and recreated it with the trigger NPC in the middle and also the vehicle with the ID, but it has to be mounted or something like that so that it is synchronized.

As I said, I have been through various scenarios. Similar to a carousel ride at a fair, in the middle you have the column and around it the horses that follow it, that's how I can imagine it and try to reconstruct it.
rektbyfaith
07-03-2024, 02:05 PM #26

Archived author: Krutok • Posted: 2024-07-03T14:05:57.413000+00:00
Original source

I understood all of that and recreated it with the trigger NPC in the middle and also the vehicle with the ID, but it has to be mounted or something like that so that it is synchronized.

As I said, I have been through various scenarios. Similar to a carousel ride at a fair, in the middle you have the column and around it the horses that follow it, that's how I can imagine it and try to reconstruct it.

rektbyfaith
Administrator
0
07-03-2024, 03:18 PM
#27
Archived author: Krutok • Posted: 2024-07-03T15:18:08.276000+00:00
Original source

If anyone has a solution using SAI please post.
rektbyfaith
07-03-2024, 03:18 PM #27

Archived author: Krutok • Posted: 2024-07-03T15:18:08.276000+00:00
Original source

If anyone has a solution using SAI please post.

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