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[DiscordArchive] Are you a C++ developer ?

[DiscordArchive] Are you a C++ developer ?

rektbyfaith
Administrator
0
01-09-2024, 05:21 PM
#1
Archived author: jackpoz • Posted: 2024-01-09T17:21:07.460000+00:00
Original source

Are you a C++ developer ?
rektbyfaith
01-09-2024, 05:21 PM #1

Archived author: jackpoz • Posted: 2024-01-09T17:21:07.460000+00:00
Original source

Are you a C++ developer ?

rektbyfaith
Administrator
0
01-09-2024, 05:23 PM
#2
Archived author: M'Dic • Posted: 2024-01-09T17:23:53.850000+00:00
Original source

more chatgpt scripts
rektbyfaith
01-09-2024, 05:23 PM #2

Archived author: M'Dic • Posted: 2024-01-09T17:23:53.850000+00:00
Original source

more chatgpt scripts

rektbyfaith
Administrator
0
01-09-2024, 05:26 PM
#3
Archived author: jackpoz • Posted: 2024-01-09T17:26:21.300000+00:00
Original source

I hope that script is used only by 1 npc in 1 map because that static depository is not threadsafe
rektbyfaith
01-09-2024, 05:26 PM #3

Archived author: jackpoz • Posted: 2024-01-09T17:26:21.300000+00:00
Original source

I hope that script is used only by 1 npc in 1 map because that static depository is not threadsafe

rektbyfaith
Administrator
0
01-09-2024, 05:27 PM
#4
Archived author: M'Dic • Posted: 2024-01-09T17:27:02.681000+00:00
Original source

the way the if statement is written is a dead giveaway with chatgpt
rektbyfaith
01-09-2024, 05:27 PM #4

Archived author: M'Dic • Posted: 2024-01-09T17:27:02.681000+00:00
Original source

the way the if statement is written is a dead giveaway with chatgpt

rektbyfaith
Administrator
0
01-09-2024, 05:31 PM
#5
Archived author: jackpoz • Posted: 2024-01-09T17:31:01.483000+00:00
Original source

it sadly does quite many WorldDatabase.PQuery() calls, causing the world update to pause until the database has handled those queries, basically causing serverside lag spikes
rektbyfaith
01-09-2024, 05:31 PM #5

Archived author: jackpoz • Posted: 2024-01-09T17:31:01.483000+00:00
Original source

it sadly does quite many WorldDatabase.PQuery() calls, causing the world update to pause until the database has handled those queries, basically causing serverside lag spikes

rektbyfaith
Administrator
0
01-09-2024, 05:33 PM
#6
Archived author: jackpoz • Posted: 2024-01-09T17:33:29.818000+00:00
Original source

like GetItemDisplay() shouldn't read the data from the database but use the Item Template datastore from "game" project
rektbyfaith
01-09-2024, 05:33 PM #6

Archived author: jackpoz • Posted: 2024-01-09T17:33:29.818000+00:00
Original source

like GetItemDisplay() shouldn't read the data from the database but use the Item Template datastore from "game" project

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