[DiscordArchive] ever wondered why TC doesn't have that hook ?
[DiscordArchive] ever wondered why TC doesn't have that hook ?
Archived author: jackpoz • Posted: 2023-07-30T17:12:07.594000+00:00
Original source
ever wondered why TC doesn't have that hook ?
Archived author: jackpoz • Posted: 2023-07-30T17:12:09.437000+00:00
Original source
QueryResult result = CharacterDatabase.PQuery("SELECT item, quantity FROM reward_system WHERE roll = '{}'", roll);
Archived author: jackpoz • Posted: 2023-07-30T17:12:27.334000+00:00
Original source
you have a synchronous database query in that player update hook
Archived author: jackpoz • Posted: 2023-07-30T17:12:49.972000+00:00
Original source
so if you are fine with 10 seconds world update lag every now and then, sure, use that script
Archived author: M'Dic • Posted: 2023-07-30T17:14:26.574000+00:00
Original source
<@213751969481752576> https://github.com/TrinityCore/TrinityCo...3c7bdb5e31
Player.cpp and scriptmgr
[Embed: feat (hook\detections\conf): New detections, Conf, Hook · TrinityCo...]
https://github.com/TrinityCore/TrinityCo...3c7bdb5e31
Archived author: Tea • Posted: 2023-07-30T17:14:27.652000+00:00
Original source
a lot of custom scripts are like that, queries eveyrwhere
Archived author: M'Dic • Posted: 2023-07-30T17:14:39.279000+00:00
Original source
Absolutely
Archived author: M'Dic • Posted: 2023-07-30T17:19:36.159000+00:00
Original source
CC does if not worse.
Archived author: jackpoz • Posted: 2023-07-30T17:20:36.909000+00:00
Original source
https://tenor.com/view/cursed-dean-winch...f-20357067
Archived author: M'Dic • Posted: 2023-07-30T17:22:12.073000+00:00
Original source
Deadlocks like u would not believe