[DiscordArchive] do you want to dynamically summon this npc, or have it statically spawned in the database?
[DiscordArchive] do you want to dynamically summon this npc, or have it statically spawned in the database?
Archived author: bandysc • Posted: 2022-12-28T15:51:46.461000+00:00
Original source
do you want to dynamically summon this npc, or have it statically spawned in the database?
Archived author: Krutok • Posted: 2022-12-28T15:54:34.443000+00:00
Original source
Wanted to use Flame Wave similar to Obsidian Sanctum. in the script I only saw that they have fixed spawn positions and then just run forward. But there is only one NPC that is spawned multiple times at these positions and just run forward
Position const FlameRight1Spawn = { 3200.00f, 573.211f, 57.1551f, 0.0f };
Position const FlameRight1Direction = { 3289.28f, 573.211f, 57.1551f, 0.0f };
Position const FlameRight2Spawn = { 3200.00f, 532.211f, 57.1551f, 0.0f };
Position const FlameRight2Direction = { 3289.28f, 532.211f, 57.1551f, 0.0f };
Position const FlameRight3Spawn = { 3200.00f, 491.211f, 57.1551f, 0.0f };
Position const FlameRight3Direction = { 3289.28f, 491.211f, 57.1551f, 0.0f };
Position const FlameLeft1Spawn = { 3289.28f, 511.711f, 57.1551f, 0.0f };
Position const FlameLeft1Direction = { 3200.00f, 511.711f, 57.1551f, 0.0f };
Position const FlameLeft2Spawn = { 3289.28f, 552.711f, 57.1551f, 0.0f };
Position const FlameLeft2Direction = { 3200.00f, 552.711f, 57.1551f, 0.0f };
Archived author: Krutok • Posted: 2022-12-28T15:55:18.704000+00:00
Original source
The whole thing is to be recreated with SAI
Archived author: bandysc • Posted: 2022-12-28T15:55:55.244000+00:00
Original source
you can create multiple timed action lists, each would have summon action with a different position, then you can use "call random range timed action list" to randomly start one of those timedaction list.
Archived author: Krutok • Posted: 2022-12-28T15:59:37.758000+00:00
Original source
Yes but how do I just let the npc just run forward. I can't assign it a fixed position using a path. the so-called movepoint
Archived author: Krutok • Posted: 2022-12-28T16:00:57.296000+00:00
Original source
the random spawning is not a problem, the problem is running forward ^^
Archived author: bandysc • Posted: 2022-12-28T16:19:57.010000+00:00
Original source
ah, there is a "move by offset" action