Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Does anyone know why my four custom taxi nodes aren't showing, and are having me connect to Stonard/

[DiscordArchive] Does anyone know why my four custom taxi nodes aren't showing, and are having me connect to Stonard/

[DiscordArchive] Does anyone know why my four custom taxi nodes aren't showing, and are having me connect to Stonard/

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rektbyfaith
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04-18-2022, 09:43 PM
#21
Archived author: <o> • Posted: 2022-04-18T21:43:02.177000+00:00
Original source

but the limit in the core is really just used to limit the database field iirc
rektbyfaith
04-18-2022, 09:43 PM #21

Archived author: <o> • Posted: 2022-04-18T21:43:02.177000+00:00
Original source

but the limit in the core is really just used to limit the database field iirc

rektbyfaith
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04-18-2022, 09:44 PM
#22
Archived author: <o> • Posted: 2022-04-18T21:44:27.562000+00:00
Original source

you only need that many for nodes that you can actually fly to. I've completely forgot how this worked, but i think you do need to make sure to keep your flight points lower than other taxi nodes if you're going to use a lot of them
rektbyfaith
04-18-2022, 09:44 PM #22

Archived author: <o> • Posted: 2022-04-18T21:44:27.562000+00:00
Original source

you only need that many for nodes that you can actually fly to. I've completely forgot how this worked, but i think you do need to make sure to keep your flight points lower than other taxi nodes if you're going to use a lot of them

rektbyfaith
Administrator
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04-18-2022, 09:45 PM
#23
Archived author: <o> • Posted: 2022-04-18T21:45:32.017000+00:00
Original source

and 32 was the only number i tried, it could accept even more but the more masks you add the more packets you need to send every time they open it and the bigger the field in the database
rektbyfaith
04-18-2022, 09:45 PM #23

Archived author: <o> • Posted: 2022-04-18T21:45:32.017000+00:00
Original source

and 32 was the only number i tried, it could accept even more but the more masks you add the more packets you need to send every time they open it and the bigger the field in the database

rektbyfaith
Administrator
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04-18-2022, 09:46 PM
#24
Archived author: Snowcraft • Posted: 2022-04-18T21:46:59.275000+00:00
Original source

I had it working before is the worst part of all this, for Pyrewood Village and Gilneas.
rektbyfaith
04-18-2022, 09:46 PM #24

Archived author: Snowcraft • Posted: 2022-04-18T21:46:59.275000+00:00
Original source

I had it working before is the worst part of all this, for Pyrewood Village and Gilneas.

rektbyfaith
Administrator
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04-18-2022, 09:47 PM
#25
Archived author: Snowcraft • Posted: 2022-04-18T21:47:10.106000+00:00
Original source

But I accidentally wiped that work out while doing this.
rektbyfaith
04-18-2022, 09:47 PM #25

Archived author: Snowcraft • Posted: 2022-04-18T21:47:10.106000+00:00
Original source

But I accidentally wiped that work out while doing this.

rektbyfaith
Administrator
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04-18-2022, 09:47 PM
#26
Archived author: Snowcraft • Posted: 2022-04-18T21:47:14.266000+00:00
Original source

Because I'm a dumbass.
rektbyfaith
04-18-2022, 09:47 PM #26

Archived author: Snowcraft • Posted: 2022-04-18T21:47:14.266000+00:00
Original source

Because I'm a dumbass.

rektbyfaith
Administrator
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04-18-2022, 09:48 PM
#27
Archived author: <o> • Posted: 2022-04-18T21:48:25.418000+00:00
Original source

something is telling me that bounds check should be merged xD <https://github.com/tswow/TrinityCore/commit/5a3db33c2a7608c2005409ce1d03ded368858d79>
rektbyfaith
04-18-2022, 09:48 PM #27

Archived author: <o> • Posted: 2022-04-18T21:48:25.418000+00:00
Original source

something is telling me that bounds check should be merged xD <https://github.com/tswow/TrinityCore/commit/5a3db33c2a7608c2005409ce1d03ded368858d79>

rektbyfaith
Administrator
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04-18-2022, 09:49 PM
#28
Archived author: <o> • Posted: 2022-04-18T21:49:10.717000+00:00
Original source

there was another commit with more fixes, sec
rektbyfaith
04-18-2022, 09:49 PM #28

Archived author: <o> • Posted: 2022-04-18T21:49:10.717000+00:00
Original source

there was another commit with more fixes, sec

rektbyfaith
Administrator
0
04-18-2022, 09:50 PM
#29
Archived author: Snowcraft • Posted: 2022-04-18T21:50:05.746000+00:00
Original source

That doesn't seem to have been it.
[Image: unknown.png?ex=690c6f4d&is=690b1dcd&hm=3...bfdc446f7&]
rektbyfaith
04-18-2022, 09:50 PM #29

Archived author: Snowcraft • Posted: 2022-04-18T21:50:05.746000+00:00
Original source

That doesn't seem to have been it.
[Image: unknown.png?ex=690c6f4d&is=690b1dcd&hm=3...bfdc446f7&]

rektbyfaith
Administrator
0
04-18-2022, 09:50 PM
#30
Archived author: Tea • Posted: 2022-04-18T21:50:57.610000+00:00
Original source

no definitely not, even if "current" node returned something wrong, it should still show it on the map
rektbyfaith
04-18-2022, 09:50 PM #30

Archived author: Tea • Posted: 2022-04-18T21:50:57.610000+00:00
Original source

no definitely not, even if "current" node returned something wrong, it should still show it on the map

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