[DiscordArchive] which build was that?
[DiscordArchive] which build was that?
Archived author: Northstrider • Posted: 2024-01-28T20:58:22.710000+00:00
Original source
thanks for the headsup. will fix
Archived author: Tea • Posted: 2024-01-28T20:58:39.026000+00:00
Original source
(which is why i said to do it inside GetEmptyAnimStateID, thats why this function exists)
Archived author: Northstrider • Posted: 2024-01-28T20:58:39.906000+00:00
Original source
will just hardcode the value in getEmptyAnimState
Archived author: Northstrider • Posted: 2024-01-28T20:58:44.296000+00:00
Original source
yeah, will change
Archived author: Northstrider • Posted: 2024-01-28T21:00:15.720000+00:00
Original source
better?
Archived author: Tea • Posted: 2024-01-28T21:01:40.276000+00:00
Original source
y
Archived author: Northstrider • Posted: 2024-01-28T21:01:49.602000+00:00
Original source
k, thx for the help
Archived author: Alistar • Posted: 2024-01-28T21:06:13.037000+00:00
Original source
2024-01-28_23-04-42.mp4
Archived author: Alistar • Posted: 2024-01-28T21:06:17.162000+00:00
Original source
Do channeled spell animations fall into that category? Because it seems that the animation initaly works but after that character goes idle.
Archived author: Northstrider • Posted: 2024-01-28T21:06:37.305000+00:00
Original source
probably yeah