[DiscordArchive] filter is a fucker, eh?
[DiscordArchive] filter is a fucker, eh?
Archived author: jackpoz • Posted: 2025-09-02T15:19:26.873000+00:00
Original source
Btw, learning has 2 preconditions: 1 teacher interested in teaching, 1 learner humble enough to accept not knowing everything and wanting to learn
Archived author: jackpoz • Posted: 2025-09-02T15:20:16.700000+00:00
Original source
Given the conversations in the past days, not all AI based beginners are interested in learning
Archived author: jackpoz • Posted: 2025-09-02T15:21:11.718000+00:00
Original source
I don't mind repeating why sync queries are bad to new users, unless they try to argue they know better how TC works after 1 week of AI scripts
Archived author: thunder • Posted: 2025-09-02T15:21:14.165000+00:00
Original source
Teach me senpai
Archived author: jackpoz • Posted: 2025-09-02T15:21:32.585000+00:00
Original source
!tclinks
Archived author: GenghisKhan • Posted: 2025-09-02T15:21:32.795000+00:00
Original source
Links/sites/domains officially part TC
Forums: <https://talk.trinitycore.org>
TC new wiki: <https://trinitycore.info>
TC Master sourcecode: <https://github.com/TrinityCore/TrinityCore>
TC 3.3.5 sourcecode: <https://github.com/TrinityCore/TrinityCore/tree/3.3.5>
TC sniffer: <https://github.com/TrinityCore/ymir>
TC packet parser: <https://github.com/TrinityCore/WowPacketParser>
TC Custom patches: <https://github.com/TrinityCore/TrinityCoreCustomChanges>
TC Master doxygen docs: <https://trinitycore.net>
TC 3.3.5 doxygen docs: <https://335.trinitycore.net>
TC aowow: <https://aowow.trinitycore.info/>
Web Spellworks <https://bandysc.gitlab.io/AvaloniaSpellWork>
TC old wiki (deprecated): <https://trinitycore.atlassian.net/>
Old Forums: <https://community.trinitycore.org>
TC Arctium: <https://tc.arctium.io>
WOTLK Modding: <https://wotlkdev.github.io/wiki/theory>
WoWDatabaseEditor: <https://github.com/BAndysc/WoWDatabaseEditor>
Archived author: jackpoz • Posted: 2025-09-02T15:22:03.998000+00:00
Original source
https://wotlkdev.github.io/wiki/theory/core_game_loop
Archived author: jackpoz • Posted: 2025-09-02T15:22:25.217000+00:00
Original source
Someone else already wrote such a good explanation of the world update loop
Archived author: jackpoz • Posted: 2025-09-02T15:27:48.847000+00:00
Original source
now I wonder what will happen if we would disable sync queries in world update loop instead of just warning about them when TRINITY_DEBUG is enabled https://github.com/TrinityCore/TrinityCo...l.cpp#L520
tacktrace::to_string(boost:
tacktrace:
tacktrace()));Archived author: jackpoz • Posted: 2025-09-02T15:28:14.471000+00:00
Original source
```cpp
#ifdef TRINITY_DEBUG
if (WarnSyncQueries<T>)
{
TC_LOG_WARN("sql.performances", "Sync query at:\n{}", boost:
tacktrace::to_string(boost:
tacktrace:
tacktrace()));
}
#endif
```