[Archive] Extreme Mac-over: Model Editing Edition (WoW TBC Model Editing Fix for Mac)
[Archive] Extreme Mac-over: Model Editing Edition (WoW TBC Model Editing Fix for Mac)
Quote: The Mac is a wonderful machine when it comes to model editing or World of Warcraft hacking of any sort - no Warden, being able to extensively use Applescript, etc - and the only problem it seems that people find when it comes to model editing on a Mac is that there is no current made fix for it.
Why is that? Well, you don't need one.
Model editing differences between Macs and Windows PCs:On Windows, the typical model edit process goes a lot like this
- Macs require explicit file capitalization.
- Macs read the same data from different locations. Due to this, some edits that rely on other files may not work.
lace patch-#.mpq in the C:\Program Files\World of Warcraft\Data folderRun ModelChange.exe from the WoW root folderProfitFrom the look of it, WoW on a Mac should work exactly the same way, correct? Not necessarily. In recent patches, Blizzard has been cracking down and trying to patch model editing in Windows, gleefully and conveniently ignoring Macs. Model Editing works the way it did in patch 2.0.0 (the one before BC).
Here's how to use model editing on your Mac:Find the patch you wantPlace the patch in /Applications/World of Warcraft/Data/enUS/ folderRename the patch to patch-enUS-#.MPQ with the same capitalization or it won't work.
Open WoW, and log in
Things to note when your model edit comes into effect:You may get some lag for a second and an error message similar to this when what you changed comes into effect:
Don't worry. All you can do is press "cancel" and move on. It's totally harmless, just a bit annoying.Some instance swaps may not work. I can't confirm this not having used many myself, but I don't think that some of them work. Everything else should be fine.Happy editing, MMOwned.
(Repost from here for those who don't browse the requests forum)
Archived author: Athrin Onu • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: The Mac is a wonderful machine when it comes to model editing or World of Warcraft hacking of any sort - no Warden, being able to extensively use Applescript, etc - and the only problem it seems that people find when it comes to model editing on a Mac is that there is no current made fix for it.
Why is that? Well, you don't need one.
Model editing differences between Macs and Windows PCs:On Windows, the typical model edit process goes a lot like this
- Macs require explicit file capitalization.
- Macs read the same data from different locations. Due to this, some edits that rely on other files may not work.
lace patch-#.mpq in the C:\Program Files\World of Warcraft\Data folderRun ModelChange.exe from the WoW root folderProfitFrom the look of it, WoW on a Mac should work exactly the same way, correct? Not necessarily. In recent patches, Blizzard has been cracking down and trying to patch model editing in Windows, gleefully and conveniently ignoring Macs. Model Editing works the way it did in patch 2.0.0 (the one before BC).
Here's how to use model editing on your Mac:Find the patch you wantPlace the patch in /Applications/World of Warcraft/Data/enUS/ folderRename the patch to patch-enUS-#.MPQ with the same capitalization or it won't work.
Open WoW, and log in
Things to note when your model edit comes into effect:You may get some lag for a second and an error message similar to this when what you changed comes into effect:
Don't worry. All you can do is press "cancel" and move on. It's totally harmless, just a bit annoying.Some instance swaps may not work. I can't confirm this not having used many myself, but I don't think that some of them work. Everything else should be fine.Happy editing, MMOwned.
(Repost from here for those who don't browse the requests forum)
Quote: I just psoted this in the original, but just in case, I'm posting it here. It's not working. I can post a screen if you need it.
Archived author: Shibasuke • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: I just psoted this in the original, but just in case, I'm posting it here. It's not working. I can post a screen if you need it.
Quote: Originally Posted by Shibasuke
I just psoted this in the original, but just in case, I'm posting it here. It's not working. I can post a screen if you need it.
Some of the model edits require the patch-#.MPQ in the Data folder too.
You'll have to experiment with them. Some just outright don't work with the Mac.
What model edit is it?
Archived author: Athrin Onu • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: Originally Posted by Shibasuke
I just psoted this in the original, but just in case, I'm posting it here. It's not working. I can post a screen if you need it.
Some of the model edits require the patch-#.MPQ in the Data folder too.
You'll have to experiment with them. Some just outright don't work with the Mac.
What model edit is it?
Quote: i love you so much, very very helpfull QQ +loving given Rep
But is there any way to create MPQs on mac?
Archived author: pyrobladeiac • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: i love you so much, very very helpfull QQ +loving given Rep
But is there any way to create MPQs on mac?
Quote: Originally Posted by pyrobladeiac
But is there any way to create MPQs on mac?
Currently, no. I might, MIGHT start developing a program to do so in C++ or RealBASIC soon. Between work, my girlfriend, school, family, and whatever else, I don't know if I'll have time.
Thinking about time, time to catch some ZZZs. I'll be back to answer questions in a few hours.
Archived author: Athrin Onu • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: Originally Posted by pyrobladeiac
But is there any way to create MPQs on mac?
Currently, no. I might, MIGHT start developing a program to do so in C++ or RealBASIC soon. Between work, my girlfriend, school, family, and whatever else, I don't know if I'll have time.
Thinking about time, time to catch some ZZZs. I'll be back to answer questions in a few hours.
Quote: thanks anyways
Archived author: pyrobladeiac • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: thanks anyways
Quote:I just experimented a bit with this and it works so well , although for the English EU version of WoW you would have to rename the patches "patch-enGB-#.MPQ" and not "patch-enUS-#.MPQ" , keeping in mind that # is a random number that you should add yourself (i recomend any number from 3 to 7) .
Oh , and by the way im making this thread a STICKY (mac users must know this) .
Archived author: Flying Piggy • Posted: 2025-11-04T12:03:18.819519
Original source
Quote:I just experimented a bit with this and it works so well , although for the English EU version of WoW you would have to rename the patches "patch-enGB-#.MPQ" and not "patch-enUS-#.MPQ" , keeping in mind that # is a random number that you should add yourself (i recomend any number from 3 to 7) .
Oh , and by the way im making this thread a STICKY (mac users must know this) .
Quote: Originally Posted by Athrin Onu
The Mac is a wonderful machine...
That made me lol, anyway, +rep
Archived author: Fault • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: Originally Posted by Athrin Onu
The Mac is a wonderful machine...
That made me lol, anyway, +rep
Quote: Great job thank you.. Now I can finally model edit on my other computer.. Now I just need to find a fix for Linux >.<.
Archived author: Shattered • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: Great job thank you.. Now I can finally model edit on my other computer.. Now I just need to find a fix for Linux >.<.
Quote: I wanted to get into this model stuff but it never worked for me.. but NOW thanks to you it works!! i <3 you!!!
Archived author: shadowbladex • Posted: 2025-11-04T12:03:18.819519
Original source
Quote: I wanted to get into this model stuff but it never worked for me.. but NOW thanks to you it works!! i <3 you!!!