[DiscordArchive] Heya, i have a question, and specifically it is on the picture, how can i make it so when a player u
[DiscordArchive] Heya, i have a question, and specifically it is on the picture, how can i make it so when a player u
![[Image: image.png?ex=690bfadb&is=690aa95b&hm=c19...6785f279e&]](https://cdn.discordapp.com/attachments/376457042392514560/1316035004983152700/image.png?ex=690bfadb&is=690aa95b&hm=c198065508a73eee83ac990322b9bcc94777c2ed3efa4a2e238ca3b6785f279e&)
Archived author: stefan • Posted: 2024-12-10T13:33:15.905000+00:00
Original source
Heya, i have a question, and specifically it is on the picture, how can i make it so when a player unlocks a chest, or more specifically, something that is considered a chest by the gameobject_type, not be openable when in combat, i see that there is a Data12 (Boolean), but when I change the number from 0 to 1, it does not change, and also where can i find the flag that interrupts looting the chest when damaged?
![[Image: image.png?ex=690bfadb&is=690aa95b&hm=c19...6785f279e&]](https://cdn.discordapp.com/attachments/376457042392514560/1316035004983152700/image.png?ex=690bfadb&is=690aa95b&hm=c198065508a73eee83ac990322b9bcc94777c2ed3efa4a2e238ca3b6785f279e&)