Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Heya, i have a question, and specifically it is on the picture, how can i make it so when a player u

[DiscordArchive] Heya, i have a question, and specifically it is on the picture, how can i make it so when a player u

[DiscordArchive] Heya, i have a question, and specifically it is on the picture, how can i make it so when a player u

rektbyfaith
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12-10-2024, 01:33 PM
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Archived author: stefan • Posted: 2024-12-10T13:33:15.905000+00:00
Original source

Heya, i have a question, and specifically it is on the picture, how can i make it so when a player unlocks a chest, or more specifically, something that is considered a chest by the gameobject_type, not be openable when in combat, i see that there is a Data12 (Boolean), but when I change the number from 0 to 1, it does not change, and also where can i find the flag that interrupts looting the chest when damaged?
[Image: image.png?ex=690bfadb&is=690aa95b&hm=c19...6785f279e&]
rektbyfaith
12-10-2024, 01:33 PM #1

Archived author: stefan • Posted: 2024-12-10T13:33:15.905000+00:00
Original source

Heya, i have a question, and specifically it is on the picture, how can i make it so when a player unlocks a chest, or more specifically, something that is considered a chest by the gameobject_type, not be openable when in combat, i see that there is a Data12 (Boolean), but when I change the number from 0 to 1, it does not change, and also where can i find the flag that interrupts looting the chest when damaged?
[Image: image.png?ex=690bfadb&is=690aa95b&hm=c19...6785f279e&]

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