[DiscordArchive] Can anybody explain?
[DiscordArchive] Can anybody explain?
Archived author: セーラム • Posted: 2021-11-14T20:20:56.991000+00:00
Original source
Can anybody explain?
![[Image: unknown.png?ex=690c5a6c&is=690b08ec&hm=a...d95b089b8&]](https://cdn.discordapp.com/attachments/376457042392514560/909538432282402886/unknown.png?ex=690c5a6c&is=690b08ec&hm=a7efce91af5161dd8024419dc6dcb90135b072998414ad3d4b6e0fbd95b089b8&)
Archived author: セーラム • Posted: 2021-11-14T20:21:00.990000+00:00
Original source
Level 100
![[Image: unknown.png?ex=690c5a6c&is=690b08ec&hm=a...d95b089b8&]](https://cdn.discordapp.com/attachments/376457042392514560/909538432282402886/unknown.png?ex=690c5a6c&is=690b08ec&hm=a7efce91af5161dd8024419dc6dcb90135b072998414ad3d4b6e0fbd95b089b8&)
Archived author: セーラム • Posted: 2021-11-14T20:21:48.430000+00:00
Original source
Level 80
![[Image: unknown.png?ex=690c5a9e&is=690b091e&hm=3...3da677a65&]](https://cdn.discordapp.com/attachments/376457042392514560/909538639678152714/unknown.png?ex=690c5a9e&is=690b091e&hm=3edad6fd2f0bd192bdf19b45615ebdf715d8c67424e19897208bbbf3da677a65&)
Archived author: セーラム • Posted: 2021-11-14T20:21:50.309000+00:00
Original source
![[Image: unknown.png?ex=690c5a9e&is=690b091e&hm=3...3da677a65&]](https://cdn.discordapp.com/attachments/376457042392514560/909538639678152714/unknown.png?ex=690c5a9e&is=690b091e&hm=3edad6fd2f0bd192bdf19b45615ebdf715d8c67424e19897208bbbf3da677a65&)
Archived author: Tea • Posted: 2021-11-14T20:24:00.328000+00:00
Original source
yes, i did explain it already
Archived author: Tea • Posted: 2021-11-14T20:24:10.724000+00:00
Original source
spellpower coef penalty for outleveling the spell
Archived author: セーラム • Posted: 2021-11-14T20:27:56.347000+00:00
Original source
unit.ccp
Archived author: セーラム • Posted: 2021-11-14T20:27:58.701000+00:00
Original source
float Unit::CalculateSpellpowerCoefficientLevelPenalty(SpellInfo const* spellInfo) const
{
if (!spellInfo->MaxLevel || getLevel() < spellInfo->MaxLevel)
return 1.0f;
return 1.0f;//std::max(0.0f, std::min(1.0f, (22.0f + spellInfo->MaxLevel - getLevel()) / 20.0f));
}
Archived author: セーラム • Posted: 2021-11-14T20:27:59.183000+00:00
Original source
?
Archived author: Tea • Posted: 2021-11-14T20:28:19.430000+00:00
Original source
yes, that function