[DiscordArchive] where did you "remove" his spell? is this a normal creature that is driven with SAI or via creature/
[DiscordArchive] where did you "remove" his spell? is this a normal creature that is driven with SAI or via creature/
Archived author: Jinnai • Posted: 2021-09-30T21:22:39.242000+00:00
Original source
where did you "remove" his spell? is this a normal creature that is driven with SAI or via creature/boss script?
Archived author: Moloxia • Posted: 2021-09-30T21:25:35.311000+00:00
Original source
In the creature_template (General drakkisath - 10363)
Archived author: Moloxia • Posted: 2021-09-30T21:26:14.107000+00:00
Original source
i noticed the spell it was was Conflagration - 23023, wich i found in his Spell3, so i set the value to 0 in creature template and made a slight hp change - the hp took effect after restart, but he still used the spell :/
Archived author: Jinnai • Posted: 2021-09-30T21:26:55.974000+00:00
Original source
this spell values you may have found in database have nothing to do with the spells he uses since he has a boss script that controls all his spells
Archived author: Moloxia • Posted: 2021-09-30T21:27:53.045000+00:00
Original source
ah ! oki, so only basic stats can be changed from there then - what angle can i approach to change this script ? or if not possible, just getting rid of it entirely and leaving him and his loot intact
Archived author: Jinnai • Posted: 2021-09-30T21:28:16.083000+00:00
Original source
the spells you have for creatures in database are most likely for if you mindcontrol a creature or to show on web databases as for example here: https://tcubuntu.northeurope.cloudapp.az...?npc=10363
Archived author: Jinnai • Posted: 2021-09-30T21:28:52.699000+00:00
Original source
this would be the script you might want to modify to change his behavior: https://github.com/TrinityCore/TrinityCo...kisath.cpp
[Embed: TrinityCore/boss_drakkisath.cpp at 3.3.5 · TrinityCore/TrinityCore]
TrinityCore Open Source MMO Framework (master = 9.1.0.40120, 3.3.5 = 3.3.5a.12340) - TrinityCore/boss_drakkisath.cpp at 3.3.5 · TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...kisath.cpp
Archived author: Moloxia • Posted: 2021-09-30T21:30:05.724000+00:00
Original source
ah darn - thanks, but Im still running on a prepack to get the hang of things, so no C++ stuff or editing like that - I know this chat is meant for exactly that; I hoped I couldve edited a file or the SQL for these kind of changes :/
Archived author: Jinnai • Posted: 2021-09-30T21:30:47.332000+00:00
Original source
sadly no, this is one of the downsides with repacks, you are lost now at this point
Archived author: Jinnai • Posted: 2021-09-30T21:32:02.150000+00:00
Original source
you could delete his script name in his creature template