Forums WoW Modding Discussion Modeling [Archive] [WIP]Login Screen

[Archive] [WIP]Login Screen

[Archive] [WIP]Login Screen

rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#1
Archived author: ^Xayo • Posted: 2025-11-04T12:02:14.830367
Original source

Quote: So i got another project working on at teh moment...this one is much easier because the camera parameters are not as complex as the particle parameters.

The plan is to create a login screen with karazhan&around on it.

My first idea was to use 3d Ripper DX to "steel" the scene from ingame.

After capturing i noticed that there were alot of textures missing and that the scene already had ~230 textures

Karazhan in 3ds max:

[Image: krara.png]

Karazhan in 3ds max with environment (here the texture problem gets seeable.

[Image: krara-1.png]

So i knew that this was going to fail. So I started out a little experiment.

I made a new plane in 3ds max and transformed it a bit. then i added a skybox and one little peace of grass.

I exported that and this screen is in modelviewer:

[Image: screenshot_113.jpg]

the grass looks so ****ed up because this is zoomed out ALOT.

Next things to do:

Get the final scene,tweak it,make it work ingame. ^^

Greetz Xayo
rektbyfaith
11-04-2025, 11:02 AM #1

Archived author: ^Xayo • Posted: 2025-11-04T12:02:14.830367
Original source

Quote: So i got another project working on at teh moment...this one is much easier because the camera parameters are not as complex as the particle parameters.

The plan is to create a login screen with karazhan&around on it.

My first idea was to use 3d Ripper DX to "steel" the scene from ingame.

After capturing i noticed that there were alot of textures missing and that the scene already had ~230 textures

Karazhan in 3ds max:

[Image: krara.png]

Karazhan in 3ds max with environment (here the texture problem gets seeable.

[Image: krara-1.png]

So i knew that this was going to fail. So I started out a little experiment.

I made a new plane in 3ds max and transformed it a bit. then i added a skybox and one little peace of grass.

I exported that and this screen is in modelviewer:

[Image: screenshot_113.jpg]

the grass looks so ****ed up because this is zoomed out ALOT.

Next things to do:

Get the final scene,tweak it,make it work ingame. ^^

Greetz Xayo

rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#2
Archived author: Demonshade • Posted: 2025-11-04T12:02:14.830367
Original source

Quote: u will also notice that any piece of landscape u "steal" from wow will like WC3 as the alphas and lighting have a great effect

For Example:

[Image: elwynnmirroredec5.png]

VS.

[Image: taliisaphakk0.jpg]
rektbyfaith
11-04-2025, 11:02 AM #2

Archived author: Demonshade • Posted: 2025-11-04T12:02:14.830367
Original source

Quote: u will also notice that any piece of landscape u "steal" from wow will like WC3 as the alphas and lighting have a great effect

For Example:

[Image: elwynnmirroredec5.png]

VS.

[Image: taliisaphakk0.jpg]

rektbyfaith
Administrator
0
11-04-2025, 11:02 AM
#3
Archived author: #ClumsyWizard • Posted: 2025-11-04T12:02:14.830367
Original source

Quote: Nice nice... I will wait untill I can download this.
rektbyfaith
11-04-2025, 11:02 AM #3

Archived author: #ClumsyWizard • Posted: 2025-11-04T12:02:14.830367
Original source

Quote: Nice nice... I will wait untill I can download this.

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