[DiscordArchive] what it does and what does it need to do instead?
[DiscordArchive] what it does and what does it need to do instead?
Archived author: Hido • Posted: 2019-06-18T13:30:58.713000+00:00
Original source
For exemple i cast Icy Touch
Archived author: Hido • Posted: 2019-06-18T13:31:06.781000+00:00
Original source
My target will have 2 icy touch dots
Archived author: Hido • Posted: 2019-06-18T13:33:01.111000+00:00
Original source
I think i'll give up cuz I cant do it x) I'm rly shit in c++
Archived author: MR.MUSTACHE • Posted: 2019-06-18T13:43:55.349000+00:00
Original source
<@559407472759275540> have you tried implementing this ?
https://github.com/ccrs/TrinityCore/comm...7ac68a3742
[Embed: [WIP] Core/Spells: Dancing Rune Weapon · ccrs/TrinityCore@795606e]
fixes #6192
https://github.com/ccrs/TrinityCore/comm...7ac68a3742
Archived author: MR.MUSTACHE • Posted: 2019-06-18T13:44:10.306000+00:00
Original source
by default the Dancing Rune Weapon npc doesn't have a scriptname
Archived author: MR.MUSTACHE • Posted: 2019-06-18T13:44:19.180000+00:00
Original source
which explains why it just stand at one place doing nothing.
Archived author: MR.MUSTACHE • Posted: 2019-06-18T13:44:36.708000+00:00
Original source
I didn't saw any creature controlling code in the AuraScript so
Archived author: Hido • Posted: 2019-06-18T13:45:09.349000+00:00
Original source
Yes cuz the script is in spell_scripts_name
Archived author: Hido • Posted: 2019-06-18T13:45:19.322000+00:00
Original source
But no I didnt try to implement this "fix"
Archived author: MR.MUSTACHE • Posted: 2019-06-18T13:45:30.385000+00:00
Original source
well try it, it might help ^^