[DiscordArchive] hey guys, how do I check if player has an aura effect active?
[DiscordArchive] hey guys, how do I check if player has an aura effect active?
Archived author: MR.MUSTACHE • Posted: 2019-04-27T12:53:01.169000+00:00
Original source
hey guys, how do I check if player has an aura effect active?
Archived author: MR.MUSTACHE • Posted: 2019-04-27T12:53:47.056000+00:00
Original source
for example, I wanna execute this only if player doesn't have it already
```cpp
me->CastSpell(*plr, 20372); // tag: heart
```
Archived author: MR.MUSTACHE • Posted: 2019-04-27T12:56:18.462000+00:00
Original source
obviously my Google search abilities are weak, since I get tons of non relative results
Archived author: MR.MUSTACHE • Posted: 2019-04-27T12:57:24.043000+00:00
Original source
ok found it
```
player->HasAura
```
Archived author: Deleted User • Posted: 2019-04-27T13:22:02.335000+00:00
Original source
Hello everyone,
I think, no, i'm sure i have a problem with CMake when i try to compilate TrinityCore.
Already i have this same error, i let you see :
http://prntscr.com/nhl1ni
I use Windows and not Unbutu, can you help me please ? Thanks ^^'
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http://prntscr.com/nhl1ni