Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] In general I'm quite interested in CreateObject2 spawns that are not from spells. Don't they invalid

[DiscordArchive] In general I'm quite interested in CreateObject2 spawns that are not from spells. Don't they invalid

[DiscordArchive] In general I'm quite interested in CreateObject2 spawns that are not from spells. Don't they invalid

rektbyfaith
Administrator
0
05-10-2023, 02:44 PM
#1
Archived author: Gultask • Posted: 2023-05-10T14:44:04.880000+00:00
Original source

In general I'm quite interested in CreateObject2 spawns that are not from spells. Don't they invalidate entirely that pre-spawns are hacks?
rektbyfaith
05-10-2023, 02:44 PM #1

Archived author: Gultask • Posted: 2023-05-10T14:44:04.880000+00:00
Original source

In general I'm quite interested in CreateObject2 spawns that are not from spells. Don't they invalidate entirely that pre-spawns are hacks?

rektbyfaith
Administrator
0
05-10-2023, 02:44 PM
#2
Archived author: Gultask • Posted: 2023-05-10T14:44:52.007000+00:00
Original source

Most I've seen have waypoints and emotes and formations that can't be handled by SummonCreature
rektbyfaith
05-10-2023, 02:44 PM #2

Archived author: Gultask • Posted: 2023-05-10T14:44:52.007000+00:00
Original source

Most I've seen have waypoints and emotes and formations that can't be handled by SummonCreature

rektbyfaith
Administrator
0
05-10-2023, 02:45 PM
#3
Archived author: Gultask • Posted: 2023-05-10T14:45:48.548000+00:00
Original source

For example: Naturalist Bite Event in Slave Pens and the Beastmaster in Hellfire Ramparts calling 3 dogs (in formation) after 25s in combat
rektbyfaith
05-10-2023, 02:45 PM #3

Archived author: Gultask • Posted: 2023-05-10T14:45:48.548000+00:00
Original source

For example: Naturalist Bite Event in Slave Pens and the Beastmaster in Hellfire Ramparts calling 3 dogs (in formation) after 25s in combat

rektbyfaith
Administrator
0
05-10-2023, 02:49 PM
#4
Archived author: Gultask • Posted: 2023-05-10T14:49:33.692000+00:00
Original source

A thought I had was: serverside areatriggers. Could they even exist?
rektbyfaith
05-10-2023, 02:49 PM #4

Archived author: Gultask • Posted: 2023-05-10T14:49:33.692000+00:00
Original source

A thought I had was: serverside areatriggers. Could they even exist?

rektbyfaith
Administrator
0
05-10-2023, 02:50 PM
#5
Archived author: Gultask • Posted: 2023-05-10T14:50:05.183000+00:00
Original source

Either that or pre-spawns + distance check
rektbyfaith
05-10-2023, 02:50 PM #5

Archived author: Gultask • Posted: 2023-05-10T14:50:05.183000+00:00
Original source

Either that or pre-spawns + distance check

rektbyfaith
Administrator
0
05-10-2023, 02:55 PM
#6
Archived author: Tea • Posted: 2023-05-10T14:55:03.140000+00:00
Original source

on retail? yes, they definitely do
rektbyfaith
05-10-2023, 02:55 PM #6

Archived author: Tea • Posted: 2023-05-10T14:55:03.140000+00:00
Original source

on retail? yes, they definitely do

rektbyfaith
Administrator
0
05-10-2023, 02:57 PM
#7
Archived author: Tea • Posted: 2023-05-10T14:57:32.296000+00:00
Original source

as for createobject type, the only distinction between 1 and 2 is that one of them is sent for new objects, created where you can see it (causes spawn animations to play), the other one is for existing objects entering your visibility range
rektbyfaith
05-10-2023, 02:57 PM #7

Archived author: Tea • Posted: 2023-05-10T14:57:32.296000+00:00
Original source

as for createobject type, the only distinction between 1 and 2 is that one of them is sent for new objects, created where you can see it (causes spawn animations to play), the other one is for existing objects entering your visibility range

rektbyfaith
Administrator
0
05-10-2023, 02:58 PM
#8
Archived author: Tea • Posted: 2023-05-10T14:58:01.455000+00:00
Original source

it doesnt matter how they are created, spell or just a respawn
rektbyfaith
05-10-2023, 02:58 PM #8

Archived author: Tea • Posted: 2023-05-10T14:58:01.455000+00:00
Original source

it doesnt matter how they are created, spell or just a respawn

rektbyfaith
Administrator
0
05-10-2023, 03:02 PM
#9
Archived author: Gultask • Posted: 2023-05-10T15:02:41.573000+00:00
Original source

From my experiences in Arcatraz vs Mechanar:
Invisible creatures turning visible appear as CreateObject1 while summons and (re)spawns are CreateObject2, which made things more complicated for me
rektbyfaith
05-10-2023, 03:02 PM #9

Archived author: Gultask • Posted: 2023-05-10T15:02:41.573000+00:00
Original source

From my experiences in Arcatraz vs Mechanar:
Invisible creatures turning visible appear as CreateObject1 while summons and (re)spawns are CreateObject2, which made things more complicated for me

rektbyfaith
Administrator
0
05-10-2023, 03:02 PM
#10
Archived author: Gultask • Posted: 2023-05-10T15:02:54.491000+00:00
Original source

That explains so much tyyyy ❤️
rektbyfaith
05-10-2023, 03:02 PM #10

Archived author: Gultask • Posted: 2023-05-10T15:02:54.491000+00:00
Original source

That explains so much tyyyy ❤️

Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)