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[DiscordArchive] if there's a mechanic spell which deals damage evenly distributed between targets if targets are >=

[DiscordArchive] if there's a mechanic spell which deals damage evenly distributed between targets if targets are >=

rektbyfaith
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10-25-2025, 09:36 AM
#1
Archived author: Telegrill • Posted: 2025-10-25T09:36:33.297000+00:00
Original source

if there's a mechanic spell which deals damage evenly distributed between targets if targets are >= 5, which is contained in effect 0, but the fail condition makes it so that it casts a spell to deal damage to the whole raid, and such spell is on effect_0 triggerSpell field, is the best course of action to clear targets from effect 0 if >= 5 and then manually trigger the spellTrigger id at GetDst?
rektbyfaith
10-25-2025, 09:36 AM #1

Archived author: Telegrill • Posted: 2025-10-25T09:36:33.297000+00:00
Original source

if there's a mechanic spell which deals damage evenly distributed between targets if targets are >= 5, which is contained in effect 0, but the fail condition makes it so that it casts a spell to deal damage to the whole raid, and such spell is on effect_0 triggerSpell field, is the best course of action to clear targets from effect 0 if >= 5 and then manually trigger the spellTrigger id at GetDst?

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